Debriefing > Impressions & Feedback
Deathnotices
keefy:
Are there any plans to use some sort of symbol for deathnotices? Much like the ones created when we pickup weapons, I ask this because I find it hard to read the current method mostly on a full busy server.
Mangley:
Probably not, nobody else has a problem with it. Why would you even pay attention to it? Besides, the weapon icons would have to be tiny to fit and wouldn't look good.
You should focus more on playing instead of watching the kill log. When you kill or are killed your name is highlighted as Gold in the kill log.
keefy:
I pay attention to it because its there and it is nice to knowI head shotted player X or or if they headshotted me so I can say N1 or Nice shot etc.
I like having things look good on the eye much liek we use paragraphs to make reading easier, symbols are easier to recognise quickly rather than a wall of text.
It just makes it easier for everyone to figure out not just me.
Why so defensive its meerly a suggestion to help improve the asthetics of the HUD.
killermonkey:
Here's the deal keefy. A symbol won't make it easier. Your name isn't a symbol, and thats all that matters according to you is knowing headshot or not. Well pick out the gold text, look to far right and BAM headshot or not.
A symbol does not make it easier and would make the kill info box twice as high taking up more screen realistate
keefy:
Well I disagreee.
Even with colours its stil alot harder to understand, symbols are universal and need no translating. Its not the height thats hte problem its the width
[s-uk] keefy killed playboy with rocket launcher
But if you insist.
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