Debriefing > Bug Reports & Fixes
Two bugs - ge_caves low FPS & autoexec.cfg
Mike [fourtecks]:
I told KM about this moments before release... This map should have gotten more love.
Yes, dynamic lighting is spiking in showbudget. Either there are animated lights in areas, or the point_spotlights didn't have dynamic lighting disabled (enabled by default btw). There was no issues in previous releases, so I don't know whats going on here. I'll look into it once I see Loafie on if he doesn't get into fixing up the problems.
mookie:
Probably it's all the named lights that go with the generators.
little 00:
In beta 4. beta 3 ran better.
I cant hold fps in caves map or runway it drops till i get to around 10 and 20 fps then my system crashes and does a system dumps sometimes or sometimes exits the GES
system spec are
Intel core 2 quad Q8200 @2.33 Hz.
8 GB ram
Nvidia Geforce GTX 260 (Gddr3. (896MB) 3(refresh rate 75 Hz)
res works best at 800x600 or 1024x786
advance settings all on low, off except filtering is on triliner
about to get rid of windows vista
I have 1 other source game counter strike but i don't play it much
any suggestions? Thank you in advance
Mangley:
I don't get low framerates in caves unless I alt-tab out of game. When I get back in I get bad framerates in areas with generator lights. What I've noticed is that if I destroy all the generators in the map that my framerate returns to normal for the rest of the map.
It was exactly the same in 3.1
killermonkey:
@little 00
This seems like its a driver issue. UNINSTALL your current drivers and restart. Windows will replace it with the default. THEN reinstall the latest version. Report back when done.
I request more specs on your system, software side. Firewalls, anti virus, etc. What are the specs on your HD (RPM, capacity, etc)
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