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Author Topic: GES Update 02/14/10 [19th Feb : Release Info]  (Read 59140 times)

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Mangley

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Re: GES Update 02/14/10 [19th Feb : Release Info]
« Reply #60 on: February 18, 2010, 03:21:22 pm »

Keep wondering.  :D
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terps4life90

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Re: GES Update 02/14/10 [19th Feb : Release Info]
« Reply #61 on: February 18, 2010, 03:27:33 pm »

WHOSE READY FOR THE BIG DAY TOMORROW??? :)
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V!NCENT

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Re: GES Update 02/14/10 [19th Feb : Release Info]
« Reply #62 on: February 18, 2010, 04:21:14 pm »

I am sure that if it owns, people will still masively play it on sunday :')

*ARG!*
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Gabbo

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Re: GES Update 02/14/10 [19th Feb : Release Info]
« Reply #63 on: February 18, 2010, 04:47:23 pm »

I am sure that if it owns, people will still masively play it on sunday :')

*ARG!*
Of course ;)
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JessEH

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Re: GES Update 02/14/10 [19th Feb : Release Info]
« Reply #64 on: February 18, 2010, 06:42:18 pm »

I'm ready to be too good at it, driving away many new players. ;)

I stopped playing 3.1 a few months ago. Hopefully I won't be too rusty.

What about the stats page? That's going to be reset, right?
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Enzo.Matrix

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Re: GES Update 02/14/10 [19th Feb : Release Info]
« Reply #65 on: February 18, 2010, 06:46:20 pm »

Are asking about the Achievements?  Because the installer will have an option to copy over your old file.  If you are talking about stats on a server that is up to the host.  We do not have a built in stats system yet
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JessEH

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Re: GES Update 02/14/10 [19th Feb : Release Info]
« Reply #66 on: February 18, 2010, 07:15:37 pm »

I was asking about the stats plugin page thingy (which only the Wnx servers use, I guess).
                                                     ________

And who keeps giving me bad rep for no reason? I have barely even said anything yet. Hehe, sad.

Do you want me to start giving you reasons to do this? Should I start doing things that deserve it?

I know, I know. It's a bunch of BS that doesn't mean anything.

Yeah, in fact, I WANT you to de-rep me. Negative numbers are my nourishment.
« Last Edit: February 18, 2010, 07:28:16 pm by JessEH »
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V!NCENT

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Re: GES Update 02/14/10 [19th Feb : Release Info]
« Reply #67 on: February 18, 2010, 08:55:48 pm »

OK fsck this shit guys... I am staying home friday night!!!  ;D :D 8)

Autism FTW!!! :angel:
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VC

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Re: GES Update 02/14/10 [19th Feb : Release Info]
« Reply #68 on: February 18, 2010, 09:22:11 pm »

JessEH, grow up.
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Mangley

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Re: GES Update 02/14/10 [19th Feb : Release Info]
« Reply #69 on: February 18, 2010, 09:30:15 pm »

Holy fucking awesome! Just saw the beta 4 gameplay video...

The changes made to cradle are really awesome.. Caverns looks incredible too... and the blood!  :o  The blood screen is beautiful.

I'm really digging the new cougar and autoshotgun sounds!
« Last Edit: February 18, 2010, 09:33:30 pm by Mangley »
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V!NCENT

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Re: GES Update 02/14/10 [19th Feb : Release Info]
« Reply #70 on: February 18, 2010, 09:36:49 pm »

JessEH, grow up.
But, but, but... Didn't you know that a reputation counter on a game forum is the most important thing in the world ;) xD /JK
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7FoX

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Re: GES Update 02/14/10 [19th Feb : Release Info]
« Reply #71 on: February 18, 2010, 09:41:44 pm »

oh hey!

every guy to helped in this deserves some beers from me, I'll be on Broke!

The Cy

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Re: GES Update 02/14/10 [19th Feb : Release Info]
« Reply #72 on: February 18, 2010, 09:44:19 pm »

Holy fucking awesome! Just saw the beta 4 gameplay video...

which gameplay video ?
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Wake[of]theBunT

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Re: GES Update 02/14/10 [19th Feb : Release Info]
« Reply #73 on: February 18, 2010, 10:00:53 pm »

You will find out in the release post ;) No one is to give links to it. Deletion on sight, not even kidding.
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Sean [Baron]

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Re: GES Update 02/14/10 [19th Feb : Release Info]
« Reply #74 on: February 18, 2010, 10:32:50 pm »

Finally got a chance to hear the interview you organized Wake, well done. Also to the developers who contributed, that was great. I wish I could of been apart of it.

Time just isn't on my side at the moment, or as of late. I would have liked to contribute to BETA 4 more than I did, especially content wise, but I've been limited to more of a oversight role.

One thing I'd like to add to what you guys touched on with the part about Nickster at the end of the interview; That was very touching to hear everyone talk about him and how we've all kind of stuck together to achieve what we have so far (and to come). When I first heard of what happened with him, it was really difficult for me and alot of the other developers because I was a pretty young developer at that point.. I was one of the freshmen developers, and Nickster took me in and shortly after assigned me as the lead 3d artist. After the whole thing went down, I remember having a big drive to help take over the role as the project lead, as well as Spider, Enzo, and Fourtecks. That was probably one of the hardest thing to do, to follow in his footsteps and make sure that the project continued on in the right direction. I'm so proud that the team embraced that drive, especially now that my time is limited.
« Last Edit: February 18, 2010, 10:40:02 pm by Sean [Baron] »
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