Global Communications > Development Media
VC's Laboratory 100205: Goldfinger, First Draft
Rodney 1.666:
*WHACK*
JcFerggy:
I like the idea of having a set amount of gold in play, but the idea of receiving a golden gun feels wrong to me. The only way I could see this working is if there were no other ammo for the golden gun in the map, and when you get the gun, it has like 3 or so bullets. This way people would have to think when to use it, instead of trying to spam it. And when they steal a gold bar you get another 3 bullets.
V!NCENT:
--- Quote from: Rodney 1.666 on February 06, 2010, 07:44:45 pm ---*WHACK*
--- End quote ---
Lol x'D
--- Quote from: JcFerggy on February 06, 2010, 08:05:00 pm --- This way people would have to think when to use it, instead of trying to spam it. And when they steal a gold bar you get another 3 bullets.
--- End quote ---
Goldbar lying in front of the main screen in ge_control. You have a GG with 3 bullets. There are three other people there trying to grab it. You camp and while pressing shift you aim at the bar. Then when anybody tries to grab it you just plain deny it.
Sounds to me like a massive problem...
Sergeant Kelly:
Yeah, I too think giving all the gold equipped players a golden gun is a terrible idea.
If you really want a golden gun in the set, I would recommend having the golden gun/golden pp7 randomly spawn sometimes instead of a gold bar. That way people can fight over it and stuff.
VC:
--- Quote from: V!NCENT on February 06, 2010, 08:08:35 pm ---Goldbar lying in front of the main screen in ge_control. You have a GG with 3 bullets. There are three other people there trying to grab it. You camp and while pressing shift you aim at the bar. Then when anybody tries to grab it you just plain deny it.
--- End quote ---
Is this any different from Control on MWtGG?
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