GoldenEye: Source Forums

  • December 26, 2024, 08:30:01 pm
  • Welcome, Guest
Advanced search  

News:

Pages: [1] 2  All   Go Down

Author Topic: Ge_facility_classic (Ank1)  (Read 20304 times)

0 Members and 1 Guest are viewing this topic.

[GE:S Com] DF Ank1

  • Secret Agent
  • **
  • Posts: 193
  • Reputation Power: 6
  • [GE:S Com] DF Ank1 has no influence.
  • Offline Offline
Ge_facility_classic (Ank1)
« on: January 02, 2010, 06:09:11 pm »

Mhm I also have my version of facility_classic, but i don´t looks very good.
I have to notice that it is not finished. I have to clean the texture, use correct textures, adding lights and shadows and props. and so on......








Logged
Big Fan of the Arecibo Observatory / Antenna Cradle.
I would pay money to get the old cradle back. Ad me on Facebook. I am ever glad about new members. Specially when they come from GE:S. My name is Rudolf von Ank

JcFerggy

  • 007
  • ****
  • Posts: 1,036
  • Reputation Power: 87
  • JcFerggy is awe-inspiring!JcFerggy is awe-inspiring!JcFerggy is awe-inspiring!JcFerggy is awe-inspiring!JcFerggy is awe-inspiring!JcFerggy is awe-inspiring!JcFerggy is awe-inspiring!JcFerggy is awe-inspiring!JcFerggy is awe-inspiring!JcFerggy is awe-inspiring!JcFerggy is awe-inspiring!JcFerggy is awe-inspiring!
  • Offline Offline
Ge_facility_classic (Ank1)
« Reply #1 on: January 02, 2010, 06:33:56 pm »

Oh gawd, the texture alignment. It looks alright, but it needs some work.
Logged

[GE:S Com] DF Ank1

  • Secret Agent
  • **
  • Posts: 193
  • Reputation Power: 6
  • [GE:S Com] DF Ank1 has no influence.
  • Offline Offline
Ge_facility_classic (Ank1)
« Reply #2 on: January 03, 2010, 12:09:22 am »

Just fast done



Backzone Entrace






Big Pipe Room






Logged
Big Fan of the Arecibo Observatory / Antenna Cradle.
I would pay money to get the old cradle back. Ad me on Facebook. I am ever glad about new members. Specially when they come from GE:S. My name is Rudolf von Ank

Mangley

  • No Longer Leads The Art
  • Retired Lead Developer
  • 007
  • *
  • Posts: 1,848
  • Reputation Power: 270
  • Mangley is awe-inspiring!Mangley is awe-inspiring!Mangley is awe-inspiring!Mangley is awe-inspiring!Mangley is awe-inspiring!Mangley is awe-inspiring!Mangley is awe-inspiring!Mangley is awe-inspiring!Mangley is awe-inspiring!Mangley is awe-inspiring!Mangley is awe-inspiring!Mangley is awe-inspiring!
  • Offline Offline
Ge_facility_classic (Ank1)
« Reply #3 on: January 03, 2010, 12:51:34 am »

You should slow down a little, you're using a lot of unnecessary brushes, also you should only texture the surfaces that will be seen by the player. Surfaces that the player doesn't see should have the nodraw texture.

Also, you've pretty much hijacked Dechristian's thread..
« Last Edit: January 03, 2010, 01:01:57 am by Mangley »
Logged
Concept Artist, Environment Artist, Effects Artist, Sound Designer

Jeron [SharpSh00tah]

  • Level Designer
  • Retired Lead Developer
  • GE:S Fanatic
  • *
  • Posts: 3,004
  • Reputation Power: 53
  • Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.
  • Offline Offline
Re: Ge_facility_classic (Ank1)
« Reply #4 on: January 03, 2010, 01:01:38 am »

Im sorry, but I love those fucking tacos!
Logged

Complete: Ge_Runway (now under care of CC Saint); Ge_Caverns // W.I.P.:Ge_Streets; Ge_Depot; Ge_Train;

[GE:S Com] DF Ank1

  • Secret Agent
  • **
  • Posts: 193
  • Reputation Power: 6
  • [GE:S Com] DF Ank1 has no influence.
  • Offline Offline
Re: Ge_facility_classic (Ank1)
« Reply #5 on: January 03, 2010, 01:37:54 pm »

I will delete all Textures, what the player can not see.
Logged
Big Fan of the Arecibo Observatory / Antenna Cradle.
I would pay money to get the old cradle back. Ad me on Facebook. I am ever glad about new members. Specially when they come from GE:S. My name is Rudolf von Ank

killermonkey

  • GES Programmer
  • Retired Lead Developer
  • GE:S Fanatic
  • *
  • Posts: 5,473
  • Reputation Power: 346
  • killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!
  • Offline Offline
    • DroidMonkey Apps
Re: Ge_facility_classic (Ank1)
« Reply #6 on: January 03, 2010, 03:30:43 pm »

Some suggestions:

1. STOP TEXTURING EVERYTHING WHEN YOU FIRST LAY IT DOWN.
Use developer textures to get your proportions and scaling correct, THEN texture once every brush is in place

2. FOR THE LOVE OF CHRIST STOP SLAPPING RANDOM GEOMETRY AROUND.
Block out your design, then refine it with props and other goodies.

3. DELETE THIS MAP AND START OVER.
There is no salvaging this work. Delete it and start over from scratch and apply what you learned to your new work.
Logged

[GE:S Com] DF Ank1

  • Secret Agent
  • **
  • Posts: 193
  • Reputation Power: 6
  • [GE:S Com] DF Ank1 has no influence.
  • Offline Offline
Re: Ge_facility_classic (Ank1)
« Reply #7 on: January 03, 2010, 06:32:37 pm »

Mhm well i will finish the map. But it´s only for me to learn. Thanks for your suggetions.
After this, i will make ge_train_classic, this is not difficult to make.
Logged
Big Fan of the Arecibo Observatory / Antenna Cradle.
I would pay money to get the old cradle back. Ad me on Facebook. I am ever glad about new members. Specially when they come from GE:S. My name is Rudolf von Ank

Mangley

  • No Longer Leads The Art
  • Retired Lead Developer
  • 007
  • *
  • Posts: 1,848
  • Reputation Power: 270
  • Mangley is awe-inspiring!Mangley is awe-inspiring!Mangley is awe-inspiring!Mangley is awe-inspiring!Mangley is awe-inspiring!Mangley is awe-inspiring!Mangley is awe-inspiring!Mangley is awe-inspiring!Mangley is awe-inspiring!Mangley is awe-inspiring!Mangley is awe-inspiring!Mangley is awe-inspiring!
  • Offline Offline
Re: Ge_facility_classic (Ank1)
« Reply #8 on: January 03, 2010, 09:36:48 pm »

After this, i will make ge_train_classic, this is not difficult to make.

You'd be f*** surprised lol.
Logged
Concept Artist, Environment Artist, Effects Artist, Sound Designer

JcFerggy

  • 007
  • ****
  • Posts: 1,036
  • Reputation Power: 87
  • JcFerggy is awe-inspiring!JcFerggy is awe-inspiring!JcFerggy is awe-inspiring!JcFerggy is awe-inspiring!JcFerggy is awe-inspiring!JcFerggy is awe-inspiring!JcFerggy is awe-inspiring!JcFerggy is awe-inspiring!JcFerggy is awe-inspiring!JcFerggy is awe-inspiring!JcFerggy is awe-inspiring!JcFerggy is awe-inspiring!
  • Offline Offline
Re: Ge_facility_classic (Ank1)
« Reply #9 on: January 03, 2010, 11:05:13 pm »

If you can make a GOOD multiplayer version of Train, then I will eat my taco.
Logged

killermonkey

  • GES Programmer
  • Retired Lead Developer
  • GE:S Fanatic
  • *
  • Posts: 5,473
  • Reputation Power: 346
  • killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!
  • Offline Offline
    • DroidMonkey Apps
Re: Ge_facility_classic (Ank1)
« Reply #10 on: January 03, 2010, 11:15:03 pm »

If you can make a GOOD multiplayer version of Train, then I will eat my taco.

Sounds sexy
Logged

Wake[of]theBunT

  • Former [PR/SFX/Webmaster]
  • Retired Lead Developer
  • GE:S Fanatic
  • *
  • Posts: 3,371
  • Reputation Power: 108
  • Wake[of]theBunT is awe-inspiring!Wake[of]theBunT is awe-inspiring!Wake[of]theBunT is awe-inspiring!Wake[of]theBunT is awe-inspiring!Wake[of]theBunT is awe-inspiring!Wake[of]theBunT is awe-inspiring!Wake[of]theBunT is awe-inspiring!Wake[of]theBunT is awe-inspiring!Wake[of]theBunT is awe-inspiring!Wake[of]theBunT is awe-inspiring!Wake[of]theBunT is awe-inspiring!Wake[of]theBunT is awe-inspiring!
  • Offline Offline
    • Goldeneye Source
Re: Ge_facility_classic (Ank1)
« Reply #11 on: January 03, 2010, 11:39:32 pm »

Sounds sexy

LOOKS sexier... mmmm hmmmmm yeaaa
Logged

[GE:S Com] DF Ank1

  • Secret Agent
  • **
  • Posts: 193
  • Reputation Power: 6
  • [GE:S Com] DF Ank1 has no influence.
  • Offline Offline
Re: Ge_facility_classic (Ank1)
« Reply #12 on: January 04, 2010, 01:15:43 pm »

hehe yes.  ;D
Logged
Big Fan of the Arecibo Observatory / Antenna Cradle.
I would pay money to get the old cradle back. Ad me on Facebook. I am ever glad about new members. Specially when they come from GE:S. My name is Rudolf von Ank

Jeron [SharpSh00tah]

  • Level Designer
  • Retired Lead Developer
  • GE:S Fanatic
  • *
  • Posts: 3,004
  • Reputation Power: 53
  • Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.
  • Offline Offline
Re: Ge_facility_classic (Ank1)
« Reply #13 on: January 04, 2010, 04:14:53 pm »

Mhm well i will finish the map. But it´s only for me to learn. Thanks for your suggetions.
After this, i will make ge_train_classic, this is not difficult to make.

Oh man, I gotz me some competition!
Logged

Complete: Ge_Runway (now under care of CC Saint); Ge_Caverns // W.I.P.:Ge_Streets; Ge_Depot; Ge_Train;

JcFerggy

  • 007
  • ****
  • Posts: 1,036
  • Reputation Power: 87
  • JcFerggy is awe-inspiring!JcFerggy is awe-inspiring!JcFerggy is awe-inspiring!JcFerggy is awe-inspiring!JcFerggy is awe-inspiring!JcFerggy is awe-inspiring!JcFerggy is awe-inspiring!JcFerggy is awe-inspiring!JcFerggy is awe-inspiring!JcFerggy is awe-inspiring!JcFerggy is awe-inspiring!JcFerggy is awe-inspiring!
  • Offline Offline
Re: Ge_facility_classic (Ank1)
« Reply #14 on: January 04, 2010, 04:41:16 pm »

Oh man, I gotz me some competition!
Finish your other maps first :/
Logged
Pages: [1] 2  All   Go Up