Debriefing > Impressions & Feedback

Xbox 360 / PS3 Gamepad Vibration & Profiles

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EMH Mark I:
Trackball mouse is the way to go  :P

http://www.fentek-ind.com/logitech.htm#mltmw

JcFerggy:
I've been using my touch pad on my laptop as of late because it is a hassle to go get my mouse.

Wake[of]theBunT:
I dont think you guys need to bash each other.

The over-riding reality is valve can controll how compatible mods can be for support for any 3rd party addons, and we have more important things to focus on anways even if we could tend to this issue.

Look to the gamepad communities for workarounds for full support in source games, but we have none to enable a gamepad to work flawlessly with our mod.

Thanks for the interest :)

killermonkey:
Most games that are designed to be played with joysticks have auto aiming. Yes, it's true. Auto aiming is a very little known fact of console gameplay. It is just impossible to aim perfectly with a joystick and the game companies know that, so they boost your self esteem (and apparent stats) by fudging with hit detection and gravitating your shots towards the person you are facing.

Also, most console games have grossly oversized hit boxes which is a form of auto aiming and lets you more easily hit the enemy in certain locations (like the head). Fire up Half-Life Model Viewer and check out the hitboxes of TF2 characters if you don't believe me, and while your at is compare them to the hitboxes of GE:S (which are not artificially inflated).

There is absolutely no comparison between console gaming and PC gaming since console gaming has a lot of hidden "features" to make sure their game doesn't suck balls with their shitty controllers.

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