Editing and Customization > Community Content

Ge_Rocket (WIP)

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Jeron [SharpSh00tah]:
The map is better than the others the community has made thus far. In this pic

Add some detail. For example, use some stain decals, add some trims, use two different textures for the walls and floors. Change the color of the lighting, your map has a pretty standard orange/yellow hue to the colors, switch them up! Try out some greens and blues, yellows and oranges.

Mangley:
Thanks, and yes you guys are right I need to work on detailing a lot of these areas more, all this feedback is very useful.

It's funny, I did go over this area again a couple of days ago but didn't think to show it.. just a few decals but it really gives a much better look to it:


I'll experiment with some different lighting in areas.. of course any criticisms are welcome if you see anything that's rubbish just point and shout.  :)

Jeron [SharpSh00tah]:
Remember to add trims! They really add detail (cheaply)

Mangley:
Overall the map is about 85% complete, in the last couple of days I've been working on going over certain areas detailing them progressively in stages. They still need populating with a few more props, but here's a little peep:




We also had a little playtest today (once we had stopped having much lulz with spawning npc's and jeeps); me, jimbo, kraid and kobayashi. Which very much helped me see what areas were scarce of weapons and ammunition, as well as areas with it that were a lot of the time ignored (the ammo and weapon under the staircase got overlooked by most people, so I'll be moving that to a nearby open area where a weapon is needed).

I can safely say that this map is geared towards the higher player counts.. much in the same way that Runway is, by my estimate you want a minimum of 8 players, or 10 for a team game for this map not to feel too gigantic, it can easily handle twice that.

Anyway thanks to everyone that's given feedback so far, criticisms are always welcome and are helping to shape this map to its full potential.

Please ignore the floating crate in the 2nd image.

Jonathon [SSL]:
You could add some lighting contrast by turning off one or two lights in the hallways, as well as maybe have one flickering or one which has a yellow hue to it. All I see are the same light colors repeated everywhere.

The rest of the detail is turning out great, maybe you could add some more pipes exposed in grates in the floors of the hallways or in the ceilings, as well as throwing in some shelving units with some small cardboard boxes on them.

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