Editing and Customization > Community Content
Ge_facility_classic My version
VC:
Ripping is bad, mmmkay. Making a modification of copyrighted material makes you a double criminal. Stop using kids on the school bus as legal advisors.
Mangley:
I have to say, your proportions are way off...
I can see you've used the textures to guide the scale of the map where possible... sadly the textures aren't scaled to the same size begin with which leaves the map larger than it should be.
There's a little potential... but I hate to say that if you want to make a 100% accurate recreation you're probably going to have to start again. One tile on the wall should be 12.8 x 12.8 units.
Don't hate me. :angel:
Dechristian:
That would be nice but I've already tried and it seems the players are too big to even get though the doors. Also it just about correctly scaled to source's size.
major:
If you ever need dimensions tested on new Beta4 code, just send the map to one of the BT'ers and we'll test anything you need. Specially door sizes, and jump height and such.
Mangley:
It would be useful if we could get those details on the ge:s wiki..
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