Debriefing > Impressions & Feedback

Autoaim

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Uber Grim Kvlt:
I think the game needs autoaim like Goldeneye and PD did for the 64.

Perfect Dark source has the autoaim, and I think it is a better game, but both are fun. I think GE:Source has better levels, but PD:Source has better game play. I also get a glitch with the game like I do in DOD:Source, i.e.:


Otherwise, its a great game that brings back good memories.

drukqaddik:
whoa that looks awful. and we do have auto aim - its called mouse control

jhawver:
Thumbs down to auto-aim.  It takes the skill out of the kill.

Jonathon [SSL]:
The aim system in PDS isn't auto-aim at all. I'm not sure what it is called actually, some kind of free aim type thing, but it's not auto-aiming. The aim system for GES has been discussed over and over and over, and it's probably going to stay the way it is due to the fact that it would take an extremely long time to code and would probably frustrate players due to the lack of compatibility with the faster paced online play when you're forced to stand still in order to use the aim. (Super duper run-on I just made)

What you're getting with those green/purple lines probably has to do with your graphics card overheating.

Enzo.Matrix:
autoaim = tehgay
The only reason the console had it was because its a console game.  HL does have a built-in autoaim options..  I disable able it as one of my first setup steps.

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