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[Rhymenoceros]

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Wow...
« on: February 13, 2009, 08:17:09 am »

It's funny that I would rather play the beta of a free mod from an independent developer than any of my other games.

This mod is astounding!  My friends from real life won't play it with me because of "it's free" prejudice but I love it.  You (the mod team) rock!   :D

(Oh, and I have a suggestion to make:
 Make a new flashlight sound, drop the HL2 one!)
« Last Edit: February 13, 2009, 08:36:58 am by [Rhymenoceros] »
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Loafie, Hero of Dreams

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Re: Wow...
« Reply #1 on: February 13, 2009, 08:30:06 am »

(Oh, and I have a suggestions to make:
 Make a new flashlight sound, drop the HL2 one!)

good point
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Wake[of]theBunT

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Re: Wow...
« Reply #2 on: February 13, 2009, 09:17:29 am »

Yeah good point, i thought we had gotten to most of the stock sounds.

By beta 4 I believe we will have stomped out them all. For now just ignore it :P

Thanks for the compliment, I also agree from a purely gameplay factor im much more into our mod than a commercial one. I think it easily rivals a payed for game and with the coming patch I think it will start to. When it comes I hope you press your friends to join in with you ;) LAN for the win.
« Last Edit: February 13, 2009, 09:19:46 am by Wake[of]theBunT »
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Nozzy06

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Re: Wow...
« Reply #3 on: February 13, 2009, 04:53:44 pm »

Since I haven't done so already I might as well throw my thanks in here.

I too, would much rather play GE:S than any other game on the market right now, and even more than all the other mods I've tried for the source engine. IF you were selling this game I'd buy it. It's hands down my favorite FPS game to date. I've come a crossed some amazing and well-done mods in the past but this goes above and beyond what I ever expected. Thank you guys for such an awesome and nostalgic experience.

You've truly pulled off somehting incredible and you ought to feel very good about yourselves. ^_^
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PPK

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Re: Wow...
« Reply #4 on: February 13, 2009, 05:16:52 pm »

As far as multiplayer goes, GE:S is equal and in many cases superior to commercial games. Concerning mods for the Source engine, GE:S is definitely one of the best multiplayer ones and one of the best overall.
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Nozzy06

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Re: Wow...
« Reply #5 on: February 13, 2009, 05:28:18 pm »

The fact that it didn't even get nominated for MOTY on Moddb is uncalled for! I was shocked to not see it on the list. This game deserves to win that award.
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Jeron [SharpSh00tah]

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Re: Wow...
« Reply #6 on: February 13, 2009, 06:21:02 pm »

The fact that it didn't even get nominated for MOTY on Moddb is uncalled for! I was shocked to not see it on the list. This game deserves to win that award.

we are glad we did not make it in 2008. This is because if we made it in 2008 then we are not able to run in 2009. So vote for us this year!
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tmarshll

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Re: Wow...
« Reply #7 on: October 14, 2009, 01:10:44 pm »

I'll be voting for sure!
This mod is amazing! I loved Goldeneye on my N64 (still have it). Literally the other day i thought it would be cool if someone remade the game (or perfect Dark), and i find THIS! You guys rock!
So much nostalgia for me... :'( (happiness crying obviously)
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Wake[of]theBunT

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Re: Wow...
« Reply #8 on: October 14, 2009, 11:12:07 pm »

NECromanceR



and we love each and every one of you <3
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Mastix

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Re: Wow...
« Reply #9 on: October 20, 2009, 05:36:01 am »

I don't get why there is a flash-light at all, a total removal of it will be a total removal of any little HL2 bits left =)
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kraid

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Re: Wow...
« Reply #10 on: October 20, 2009, 10:25:25 am »

TBH, i don't see a purpose of it too. The only real use of it is in caves when the generators are destroyed.
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The Beatles pwn j00!

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Re: Wow...
« Reply #11 on: October 20, 2009, 06:01:39 pm »

What are you guys talking about? There are more places in which the flashlight is useful besides in Caves. Such as Egyptian, Basement/Stack, Runway (underground), etc..

There are plenty of dark areas in which it is useful. I guess it would also depend on one's monitor/video settings as well, no? That's another reason to keep it. Some people don't like their brightness and gamma turned up to a billion trillion just so they can see reasonably in a couple areas.

I think it would be foolish to get rid of the flashlight.
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Jonathon [SSL]

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Re: Wow...
« Reply #12 on: October 20, 2009, 07:30:23 pm »

I'd like to keep the flashlight as a serverside option (It can be very hard to see where you're going in some maps), but I think that it really needs a new sound to get rid of the "HL2" feeling (like a Mag-Lite "click").
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CCsaint10

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Re: Wow...
« Reply #13 on: October 21, 2009, 08:50:38 pm »

I'd like to keep the flashlight as a serverside option (It can be very hard to see where you're going in some maps), but I think that it really needs a new sound to get rid of the "HL2" feeling (like a Mag-Lite "click").

I agree with SSL. Flashlight can be VERY useful when looking for issues in mapping (Beta testing) and I think it should just be a server side option too. :) But yeah, needs a new sound. :)
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