Editing and Customization > Modding Help

Mapcycle and source mod

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kidx:
my post is readable if you cant read it get glasses please and thank you.

you guys down grade and you expect me to take it ok yea idot.

CCsaint10:
down grade....ok....anyways, I reason I asked for clarity earlier isn't because I didn't understand what your message was saying...it was because I thought YOU meant something else. For example, I don't even know what sourcemod is...so I was wondering if that was a typo. For all I know, we have people come through and talk about Source Mods (games) which is why I wanted clarification. For all I know you could be asking me something completely different. No need to get huffy and puffy. I just think a little bit more clarification would help, but I guess all communication opportunities are no shot :(

But now that I know you are talking about something called "sourcemod"...I am unable to help you since I don't know what it is.

VC:
Cheer up, emokidx.

killermonkey:
VC, you fell for flame bait...

kidx, seriously you need to use punctuation at the very least. Sourcemod does NOT work with GE:S as far as I know.

You can modify the existing mapcycle.txt right in the gesource directory to run whatever map cycle you want. If you don't have one, you might need to download the Full EXE 3.1.4 or ZIP download again.

kidx:
go here for sourcemod http://www.sourcemod.net/ and you will see what i am talking about will that work on a gesource server.

also what plugins for source mod work for golden eye we are looking for a admin plugin we are trying manis admin but nothing but server is running metamod 1.7 and sourcemod 1.2.3 we need some admin commands or maybe it takes time to register hmm dont know.

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