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ge_qlab

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PPK:
Yeah, that's right, I'm going to make my first map ever, if we don't count with the tutorial on the Valve Developer's Wiki and my huge cubes with yellow lighting.

For this task I've chosen to do Q's Lab, as presented on GoldenEye. I'm still in the phase of collecting info and coming up with ideas but one thing is certain: if I find the porp of a sandwich, I'll include it.

I'll post more information as soon as I have it.

The Cy:
yeah, that´s great  :D 

VC:
I sense an opportunity to make a promo video using this, our Scientist models that should be done by months ago, and GMod.

Jonathon [SSL]:
I actually tried making a Q-lab map a year or so ago (back when my mapping skills weren't so good). I'll be curious to see how you do your map.


--- Quote from: Viashino Cutthroat on August 30, 2009, 02:51:54 pm ---our Scientist models that should be done by months ago

--- End quote ---

The hands and feet don't fit the rig, stretching UVs ftl.

Maxaxle:
Please, please PLEASE have lots of traps and such! Maybe even add a few things that Q gives to 007 in Goldeneye! And, if you can, add that one spiked door that crushes you if you use the knocker (I saw it in a Bond movie that I forget the name of)

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