GoldenEye: Source Forums

  • December 23, 2024, 01:44:29 am
  • Welcome, Guest
Advanced search  

News:

Pages: [1]   Go Down

Author Topic: [BUG] Spectator Lighting  (Read 7112 times)

0 Members and 1 Guest are viewing this topic.

Rodney 1.666

  • Macc
  • 007
  • ****
  • Posts: 1,265
  • Reputation Power: 33
  • Rodney 1.666 is a rising star!Rodney 1.666 is a rising star!Rodney 1.666 is a rising star!Rodney 1.666 is a rising star!Rodney 1.666 is a rising star!Rodney 1.666 is a rising star!
  • Offline Offline
    • Steam profile
[BUG] Spectator Lighting
« on: August 12, 2009, 08:12:29 am »

Either Proxy [OWS] was spectating with his flashlight on, or we have ghosts.
Bug duplicated after I was seeing this light flying by now and then...









What I didn't notice, however, was that spectators can control other player's flashlights as well.

Oddly, it stays to the right, and there is about a one-second delay in between your movement and the light's movement.




Note that you must turn your light on before spectating.
While amusing, a light shining over your head makes you a much easier target...


But I'm thinking the mod has specters.
« Last Edit: August 12, 2009, 08:23:07 am by Rodney 1.666 »
Logged
Quote from: Friday, June 07, 2013
9:48 PM - Macc 1.666: So I post on GE:S after 6 months and Facility comes on Radio Nintendo
9:48 PM - Macc 1.666: think it's trying to tell me something
9:48 PM - Proxie: Tonight you will dream of Grant Kirkhope and VC

Josh [SLX]

  • Wrestling game designer
  • 00 Agent
  • ***
  • Posts: 291
  • Reputation Power: 0
  • Josh [SLX] is looked down upon.
  • Offline Offline
Re: [BUG] Spectator Lighting
« Reply #1 on: August 12, 2009, 08:19:07 am »

You'd laugh if i told you it was Proxie.

He'd be mad if he knew i told you it was him doing it.  ;)

He told me about it a couple of hours ago and i had no idea what he was talking about until i saw this topic.

Then I lol'd.
Logged
Current Projects: Runway, Bunker, Aztec Textures

kraid

  • Game Artist
  • 007
  • *****
  • Posts: 1,984
  • Reputation Power: 191
  • kraid is awe-inspiring!kraid is awe-inspiring!kraid is awe-inspiring!kraid is awe-inspiring!kraid is awe-inspiring!kraid is awe-inspiring!kraid is awe-inspiring!kraid is awe-inspiring!kraid is awe-inspiring!kraid is awe-inspiring!kraid is awe-inspiring!kraid is awe-inspiring!
  • Offline Offline
    • my Homepage
Re: [BUG] Spectator Lighting
« Reply #2 on: August 12, 2009, 10:01:03 am »

mp_flashlight 0

IMO we don't need a flashlight in GES.
Logged

VC

  • Valiant Varanidæ, Citrus Jockey
  • Retired Developer
  • GE:S Fanatic
  • *****
  • Posts: 2,843
  • Reputation Power: 16
  • VC is working their way up.VC is working their way up.VC is working their way up.
  • Offline Offline
Re: [BUG] Spectator Lighting
« Reply #3 on: August 12, 2009, 02:20:04 pm »

This.

The only use we have for the flashlight is to accomodate poor lighting work by the mappers.
Logged
"As for VC's scripts they have not broken the game at all, in fact the game has never felt better." -- KM
"(03:12:41 PM) KM: I would call you a no life loser, but you are useful"
"(03:12:59 PM) VC: Go ahead.  I am, and I am."

Jeron [SharpSh00tah]

  • Level Designer
  • Retired Lead Developer
  • GE:S Fanatic
  • *
  • Posts: 3,004
  • Reputation Power: 53
  • Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.
  • Offline Offline
Re: [BUG] Spectator Lighting
« Reply #4 on: August 12, 2009, 02:34:57 pm »

This.

The only use we have for the flashlight is to accomodate poor lighting work by the mappers.

FTW!
Logged

Complete: Ge_Runway (now under care of CC Saint); Ge_Caverns // W.I.P.:Ge_Streets; Ge_Depot; Ge_Train;

VC

  • Valiant Varanidæ, Citrus Jockey
  • Retired Developer
  • GE:S Fanatic
  • *****
  • Posts: 2,843
  • Reputation Power: 16
  • VC is working their way up.VC is working their way up.VC is working their way up.
  • Offline Offline
Re: [BUG] Spectator Lighting
« Reply #5 on: August 12, 2009, 02:54:20 pm »

Leave it in for a while and make a Halloween teaser video, Grenade Launchers v. The Haunted Water Caverns.

And that's QFE or QFT, not FTW.  I'm always FTW, but not always QF_, just usually.
Logged
"As for VC's scripts they have not broken the game at all, in fact the game has never felt better." -- KM
"(03:12:41 PM) KM: I would call you a no life loser, but you are useful"
"(03:12:59 PM) VC: Go ahead.  I am, and I am."

Rodney 1.666

  • Macc
  • 007
  • ****
  • Posts: 1,265
  • Reputation Power: 33
  • Rodney 1.666 is a rising star!Rodney 1.666 is a rising star!Rodney 1.666 is a rising star!Rodney 1.666 is a rising star!Rodney 1.666 is a rising star!Rodney 1.666 is a rising star!
  • Offline Offline
    • Steam profile
Re: [BUG] Spectator Lighting
« Reply #6 on: August 12, 2009, 06:31:07 pm »

Leave it in for a while and make a Halloween teaser video, Grenade Launchers v. The Haunted Water Caverns.

So, I wasn't the only one thinking along those lines.
Logged
Quote from: Friday, June 07, 2013
9:48 PM - Macc 1.666: So I post on GE:S after 6 months and Facility comes on Radio Nintendo
9:48 PM - Macc 1.666: think it's trying to tell me something
9:48 PM - Proxie: Tonight you will dream of Grant Kirkhope and VC

VC

  • Valiant Varanidæ, Citrus Jockey
  • Retired Developer
  • GE:S Fanatic
  • *****
  • Posts: 2,843
  • Reputation Power: 16
  • VC is working their way up.VC is working their way up.VC is working their way up.
  • Offline Offline
Re: [BUG] Spectator Lighting
« Reply #7 on: August 12, 2009, 07:15:57 pm »

Great minds think alike mine.
Logged
"As for VC's scripts they have not broken the game at all, in fact the game has never felt better." -- KM
"(03:12:41 PM) KM: I would call you a no life loser, but you are useful"
"(03:12:59 PM) VC: Go ahead.  I am, and I am."

Proxy

  • Agent
  • *
  • Posts: 7
  • Reputation Power: 0
  • Proxy has no influence.
  • Offline Offline
Re: [BUG] Spectator Lighting
« Reply #8 on: August 13, 2009, 03:20:33 am »

Leave it in for a while and make a Halloween teaser video, Grenade Launchers v. The Haunted Water Caverns.

And that's QFE or QFT, not FTW.  I'm always FTW, but not always QF_, just usually.
That would be an epic win! can I be a ghost ?
Logged

Koba

  • Agent
  • *
  • Posts: 37
  • Reputation Power: 1
  • Koba has no influence.
  • Offline Offline
Re: [BUG] Spectator Lighting
« Reply #9 on: August 13, 2009, 09:20:01 pm »

I actually discovered this last week. I was hoping it would stay secret a little bit longer. The darker maps are very funny to do this on. Give it a go.
Logged

killermonkey

  • GES Programmer
  • Retired Lead Developer
  • GE:S Fanatic
  • *
  • Posts: 5,473
  • Reputation Power: 346
  • killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!
  • Offline Offline
    • DroidMonkey Apps
Re: [BUG] Spectator Lighting
« Reply #10 on: August 14, 2009, 03:46:45 pm »

noted, this will be fixed. Thanks!
Logged

keefy

  • EWJ
  • 00 Agent
  • ***
  • Posts: 393
  • Reputation Power: 0
  • keefy is looked down upon.
  • Offline Offline
Re: [BUG] Spectator Lighting
« Reply #11 on: August 19, 2009, 04:34:09 am »

interesting bug and quite similar to some I have seen in other mods, so mabe look out forthe following.

Ability to pick up weapons in spectate and fire them,
Ability to use objects like doors chargers etc.
Logged

VC

  • Valiant Varanidæ, Citrus Jockey
  • Retired Developer
  • GE:S Fanatic
  • *****
  • Posts: 2,843
  • Reputation Power: 16
  • VC is working their way up.VC is working their way up.VC is working their way up.
  • Offline Offline
Re: [BUG] Spectator Lighting
« Reply #12 on: August 19, 2009, 11:38:45 am »

We've already had spectators with +use events and firing the Golden Gun.
Logged
"As for VC's scripts they have not broken the game at all, in fact the game has never felt better." -- KM
"(03:12:41 PM) KM: I would call you a no life loser, but you are useful"
"(03:12:59 PM) VC: Go ahead.  I am, and I am."
Pages: [1]   Go Up