Debriefing > Impressions & Feedback

Couple of Suggestions

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VC:
"I also know how to play games. I used to play CAL-O dod 1.3. "

Oh shit, CAL-O.  I used to play CAL-O CS:S, quick, let me defend my video game honor, too.  I don't want anyone to think I'm a "noob" or a "poser" just because Goldeneye Source uses a damage rate balancing system that no FPS's other than Goldeneye and its derivatives (PD, Timesplitters 2) use and I'm not used to handling it.

Seriously, if you want to understand Goldeneye combat, play a Mega Man game for a while.  That's much closer to Goldeneye than any PC FPS is.

RenegadeBoss:
Heh, damage seems fine to me. The Klobb is a weak weapon as it always was and head shots are spot on for me most the time.

The only thing I think that should be addressed in the grouping of some of auto weapons' bullets over distance but that's not really that big of a deal unless you play LTK on Cradle.

GexiZZle:
LOL, saying you were CAL-O at CS:S isnt saying much. Game as easy as hell. but anyway, I also realize its a different game and a different way to play it. But me and many others think the damage if off. but whatever.

Sergeant Kelly:
There seems to be some bullshit dribbling out the corner of your mouth.

If you want people to die quicker, play LTK like the 'hardcore pros'. Also, last time I checked, lag was not a fixable entity.

GexiZZle:
1. Thats fucking nasty.
2. I dont care
3. If you arent completely retarded, you would notice that you skip around often when you play this game. My friends agree.
4. This game is dead anyway, i dont know why we are discussing this.

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