GoldenEye: Source Forums

  • November 26, 2024, 11:46:35 pm
  • Welcome, Guest
Advanced search  

News:

Pages: [1]   Go Down

Author Topic: Facility Source?  (Read 7256 times)

0 Members and 1 Guest are viewing this topic.

Sam

  • Guest
Facility Source?
« on: July 29, 2009, 03:12:59 am »

From my searching, this project seems to be inactive due to the mod leader passing away; Which I am deeply sorry for. I made this  thread to ask if the source files of the level "Facility" could possibly be put up for download.

I do not see why it would be a problem to hold it from the public, but if this project is in fact still in developement, I hope for the best from the remaining team.

If any active members of the team could add me on steam, that would be grand. My steam name is warriorlax5506.

Edit: nvm about the being inactive, I just had to search a bit more. I hope to see some more progress soon :)
« Last Edit: July 29, 2009, 03:22:10 am by Sam »
Logged

Sergeant Kelly

  • Deus Ex Fan.
  • 00 Agent
  • ***
  • Posts: 720
  • Reputation Power: 18
  • Sergeant Kelly is working their way up.Sergeant Kelly is working their way up.Sergeant Kelly is working their way up.
  • Offline Offline
Re: Facility Source?
« Reply #1 on: July 29, 2009, 03:23:33 am »

Heh heh, we're far from being inactive. :P
Logged

Jeron [SharpSh00tah]

  • Level Designer
  • Retired Lead Developer
  • GE:S Fanatic
  • *
  • Posts: 3,004
  • Reputation Power: 53
  • Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.
  • Offline Offline
Re: Facility Source?
« Reply #2 on: July 29, 2009, 03:23:37 am »

What the fuck?
Logged

Complete: Ge_Runway (now under care of CC Saint); Ge_Caverns // W.I.P.:Ge_Streets; Ge_Depot; Ge_Train;

Sam

  • Guest
Re: Facility Source?
« Reply #3 on: July 29, 2009, 03:28:10 am »

Sorry about the inactive part, I got my facts straight and searched the forums a bit more.

Using an iPod Touch to browse is very aggrivating.
Logged

killermonkey

  • GES Programmer
  • Retired Lead Developer
  • GE:S Fanatic
  • *
  • Posts: 5,473
  • Reputation Power: 346
  • killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!
  • Offline Offline
    • DroidMonkey Apps
Re: Facility Source?
« Reply #4 on: July 29, 2009, 03:51:59 am »

lol I am not even sure how you came to that conclusion since most of the "last posts in this forum" posts are dated for today or the last week... anyway, locked and bagged.
Logged

Josh [SLX]

  • Wrestling game designer
  • 00 Agent
  • ***
  • Posts: 291
  • Reputation Power: 0
  • Josh [SLX] is looked down upon.
  • Offline Offline
Re: Facility Source?
« Reply #5 on: July 29, 2009, 06:31:39 am »

I think more beta 4 teasers should be posted out there. Seems like we get this alot from people not playing beta 3.
Logged
Current Projects: Runway, Bunker, Aztec Textures
Pages: [1]   Go Up