Global Communications > Development Media

I've been privately working on my own game for 2 1/2 years.

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InvertedShadow:
I know everyone's going to get upset and tell my why I shouldn't use it, but Visual Basic 6.
I developed the engine from scratch, the engine itself is actually pretty complex. I took lots of inspiration and ideas from the source engine. For example, sprites are loaded from scripts (this allows from animation, transparency), Input/Output triggers like hammer, tracelines, etc.

PPK:

--- Quote from: InvertedShadow on June 27, 2009, 05:55:42 pm ---I might throw together a demo if you guys would like to try it out.
Thanks for all the compliments.

--- End quote ---

In fact, I'd love to try out the demo! And no need to thank us because I feel that we all know you did a great job and deserve this.

Maxaxle:
Anytime you want to post a download link. And IMAO, the textures need a lot of work.

InvertedShadow:

--- Quote from: Maxaxle on June 30, 2009, 04:56:28 am ---the textures need a lot of work.

--- End quote ---

--- Quote from: InvertedShadow on June 27, 2009, 05:09:11 am ---The biggest problem I have is that I love to program, and I want to focus on it. I'd like to have people help me out with the graphics so I can make the game more fun.

--- End quote ---

mbsurfer:
I'll be happy to help with graphics or anything.  I'm pretty mediocre when it comes to texturing, but I can do somewhat decent UI design.

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