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Ge_Bunker_Nw

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The Cy:
I had a quick run through yesterday and I really like what you´ve done. the atmosphere and the amount of detail is really amazing. I think this is one of the best custom maps for this mod I've seen so far.
nonetheless I noticed some things (as always) which you could improve:


- is this grate some old half life model? It looks a bit out of place. I´m sure you can create a better one with some brushes and high quality textures.



- this floor also has very low quality. make sure you use some high quality ones. if nothing seems to fit, search on the internet and add your own ones.



- same thing with this ugly shutter here. compare the quality of the shutter with the wall and you know what I mean.



- every mirror looks the same -> makes me sad ;)



- boy, these glasses are vvvveerrry strong. do you use bulletproof glass? ;P I need 4 shots with the silver pp7 to break them. that's a long time. I personally prefer glasses which break immediately or after 2 shots. it creates better action.



- I feel so lonely in these empty areas! I would love to see some tables with computer consoles.



- this fence confuses me.



- these pixelated walls ruin the beautiful computer room. in hammer editor there is a white carpet texture. use a smaller scale and it should be perfect.



-in the cavern area the wall texture changes from horizontal to vertical. make it all just vertical, it looks better.




- try to avoid models/brushes cutting into each other. I think it's not so healthy for the framerate.

- the framerate slows down sometimes, especially in the main room. do you use enough areaportals to exclude the non-visible areas?

kraid:
The cells are beeing taken care of, also there will be a better normalmap for the cave material.
The current one is just a blue tinted version of the diffuse texture, which results in very strange lightning effects from certain angles.

PATRIOTA:
Any news on this map? This topic was started in 2009 and is stopped since February 2014, how many years will it take for the final version?  ::)

FReXx:
Still working on the map!


JcFerggy:
I didn't know you were still working on this. When do you figure it will be ready for release?

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