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Ge_Bunker_Nw

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FReXx:

--- Quote from: kraid on December 21, 2012, 04:02:42 pm ---What do you mean by dynamic shadow?
The blue light stuff?

--- End quote ---
Yeah.

FReXx:
When i set the Lightmap Scale to 1 on some brush...

Without explosion (183 FPS):


With explosion: (13 FPS)


I have a Core 2 Quad Q8300 2.5Ghz and a Radeon HD 6870 1 Gddr5 with 8 Gb DRR2 800

BIG THANKS TO IMAGESHACK.US FOR REMOVED ALL PICTURES!

Rick Astley:

--- Quote from: FReXx on December 12, 2012, 08:01:41 am ---First glimpse of the control room.



--- End quote ---

man it looks awesome :) i love the purple lights- it brings a vibrantness to the room

namajnaG:
I don't think a lightmap of 1 is a good idea, It most likely will kill performance for many users and boost the map's file size.
This performance drop is probably due to the lack of optimization in Source, Not your PC, I could be wrong though.
Try 4/8, You shouldn't lose too much quality in visuals and you'll definitely get a boost in performance.
I once did a few tests and a lightmap of 1 absolutely killed my performance, Whilst 4 ran smoothly.

killermonkey:
The 13 FPS is courtesy of Valve's complete shit implementation of Dynamic lighting.

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