Debriefing > Join Us

Enviroment / Prop Artist

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Konrad Beerbaum:
Yea I agree with spider.  I'm a bit apprehensive about the lack of texturing work, so I'd like to see a trial that really demonstrates this area so we know what you can do.  This is a common weakness with 3d artists starting out, just takes practice to improve. 

Tim_LIVID:
I know what you mean and in the part I did the model and that was that but now all my new models that I create I texture at the end of it.

However that does mean that I need a bit of time to get a body of textured work under my belt.

P.S. Fixed the broken link issue at the start of the thread.

:D

Tim_LIVID:
Just changed my site to accommodate the commissioned work that I am going to be doing soon.

There is also some WIP stills up there

Jeron [SharpSh00tah]:
did anyone contact you?

Tim_LIVID:
Not from the Goldeneye team :D

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