Debriefing > Join Us
Enviroment / Prop Artist
Konrad Beerbaum:
Yea I agree with spider. I'm a bit apprehensive about the lack of texturing work, so I'd like to see a trial that really demonstrates this area so we know what you can do. This is a common weakness with 3d artists starting out, just takes practice to improve.
Tim_LIVID:
I know what you mean and in the part I did the model and that was that but now all my new models that I create I texture at the end of it.
However that does mean that I need a bit of time to get a body of textured work under my belt.
P.S. Fixed the broken link issue at the start of the thread.
:D
Tim_LIVID:
Just changed my site to accommodate the commissioned work that I am going to be doing soon.
There is also some WIP stills up there
Jeron [SharpSh00tah]:
did anyone contact you?
Tim_LIVID:
Not from the Goldeneye team :D
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