GoldenEye: Source Forums
December 22, 2024, 01:44:36 am
Welcome,
Guest
News:
Home
Help
Wiki
Search
Staff List
Login
Register
GoldenEye: Source Forums
»
Global Communications
»
Development Media
»
2d boy framework
Add to Reputation:
What do you think of this post?
I agree
I disagree
Comment:
« previous
next »
Pages: [
1
]
Go Down
Print
Author
Topic: 2d boy framework (Read 13753 times)
0 Members and 1 Guest are viewing this topic.
Mark [lodle]
Retired Lead Developer
007
Posts: 1,411
Reputation Power: 1
Offline
2d boy framework
«
on:
June 02, 2009, 10:22:12 am »
2D boy (the makers of world of goo) have released a bare bones framework that they used to make World of Goo (
http://2dboy.com/2009/05/27/rapid-prototyping-framework/
). I downloaded and had a peek and its pretty wikid framework as it takes alot of effort out of making 2d games.
I ended up making tetris in around 5 hours (
Download
,
source code
)
Logged
PPK
007
Posts: 1,177
Reputation Power: 26
Offline
Re: 2d boy framework
«
Reply #1 on:
June 02, 2009, 09:27:05 pm »
I've tried your version of Tetris and I can say it's pretty good for a game made in five hours!
I didn't even touched the framework you put up there nor the source code from "your" game.
Are you planning on enhancing your version of Tetris?
Logged
Mark [lodle]
Retired Lead Developer
007
Posts: 1,411
Reputation Power: 1
Offline
Re: 2d boy framework
«
Reply #2 on:
June 03, 2009, 01:46:13 am »
I got alot on my plate atm so i dont know (thats why i put the source code up so any one can change it).
Might make some small 2d games once work project is complete
Logged
Print
Pages: [
1
]
Go Up
« previous
next »
GoldenEye: Source Forums
»
Global Communications
»
Development Media
»
2d boy framework