HERE IS MY ORIGINAL POST ABOUT THE CHARACTER HEIGHTS.
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I just wanted to say i enjoy your game. It is a great replica of the original, which i still play. The whole blood/hit detection thing is a tad bit overrated. Hit detection was even a problem in the original. It seems like most of the guys complaining about hit detection play LTK. (Me personally, I never play that game mode. It really doesn't showcase any true skills. Just because you shoot someone 1st doesn't mean your better). Anyway, my only question is about character height. In the original game taller (and for that matter ) shorter players guns matched their height. Meaning Jaws gun was always higher up by default than anyone elses. In this version, i have noticed when i play with Jaws, his gun height matches everyone elses, so does oddjobs. I remember oddjob vs Jaws matches where Jaws gun was well above Oddjobs head and Oddjobs gun was at Jaws knees. You literally had to either aim the gun up or down depending on who you controlled.
Its not a huge issue, I was just wondering if that would be a possible change.
HERE IS WHAT A DEV SAID IN RESPONSE....
Viashino Cutthroat
Valiant Varanidæ, Citrus Jockey
Programmer
Posts: 1,772
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Characters will, to the limits of feasibility, be the heights of their respective actors. Jaws will likely grow a little to match Richard Keil (7-2ish). Harold Suzuka was about 6-2 so he will not likely change. Nick Nack (Herve Villichaize, 3-11) will be our game's short man.
It seems to me that according to this DEV, the character heights will be tweaked.