Hi guys, it's me again
When the gameplaytype changes during a match,
it might occur that there are MI6-characters on the Janus team and vice versa. (because the skin-select menu is shown but not forced, so a player could click "cancel" and cause some trouble that way)
I'd suggest switching players to spectator mode or forcing another skin to be chosen.
Btw. it's quite sad most servers change the gameplay nearly every round, so if you just wanted to play some deathmatch you'll find yourself trapped inside LTK or something.
There's 3 minor things I found:
(there is some text behind the menu saying "Hide Achieved")
The background color of checkboxes and related text (still) reverts back to the normal steam color.
And last: you wrote my nickname with a capital "c".
EDIT:
One more (and more important) thing:
Since 3.1 Proximity Mines blow up if an object passes them by - but the object doesn't blow up, if it is a mine or a grenade.
This means in LTK if you start out with Proximity Mines in a room with only one exit which is mined you'd have to die in order to get out, because if you threw a mine, the mine from before would be gone but not yours.