GoldenEye: Source Forums

  • September 16, 2024, 08:12:37 pm
  • Welcome, Guest
Advanced search  

News:

Pages: 1 2 3 [4] 5   Go Down

Author Topic: ge_basement_ssl  (Read 31917 times)

0 Members and 1 Guest are viewing this topic.

killermonkey

  • GES Programmer
  • Retired Lead Developer
  • GE:S Fanatic
  • *
  • Posts: 5,473
  • Reputation Power: 346
  • killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!
  • Offline Offline
    • DroidMonkey Apps
Re: ge_basement_ssl
« Reply #45 on: April 29, 2009, 08:56:14 pm »

On a side note: I like how Grace Jones is tap dancing on the sink in her "fuck me" boots. Just throwin it out there
Logged

CCsaint10

  • Nickname: "Saint"
  • 007
  • ****
  • Posts: 1,560
  • Reputation Power: 71
  • CCsaint10 is awe-inspiring!CCsaint10 is awe-inspiring!CCsaint10 is awe-inspiring!CCsaint10 is awe-inspiring!CCsaint10 is awe-inspiring!CCsaint10 is awe-inspiring!CCsaint10 is awe-inspiring!CCsaint10 is awe-inspiring!CCsaint10 is awe-inspiring!CCsaint10 is awe-inspiring!CCsaint10 is awe-inspiring!CCsaint10 is awe-inspiring!
  • Offline Offline
Re: ge_basement_ssl
« Reply #46 on: April 29, 2009, 10:31:49 pm »

HAHA! NICE KM! Very astute observation. I will never think of this model the same whenever I see it in game. :)
Logged

Brings back memories, doesn't it? :D

major

  • On Vacation
  • Retired Developer
  • 007
  • ****
  • Posts: 1,837
  • Reputation Power: 109
  • major is awe-inspiring!major is awe-inspiring!major is awe-inspiring!major is awe-inspiring!major is awe-inspiring!major is awe-inspiring!major is awe-inspiring!major is awe-inspiring!major is awe-inspiring!major is awe-inspiring!major is awe-inspiring!major is awe-inspiring!
  • Offline Offline
Re: ge_basement_ssl
« Reply #47 on: April 29, 2009, 11:56:54 pm »

I want a custom Grace Jones just for me, for Screenshots like this.. Where I have Boots...with the fur, and the Vagina hat.
Logged
All view points are of my own and not associated with the team.

Rodney 1.666

  • Macc
  • 007
  • ****
  • Posts: 1,265
  • Reputation Power: 33
  • Rodney 1.666 is a rising star!Rodney 1.666 is a rising star!Rodney 1.666 is a rising star!Rodney 1.666 is a rising star!Rodney 1.666 is a rising star!Rodney 1.666 is a rising star!
  • Offline Offline
    • Steam profile
Re: ge_basement_ssl
« Reply #48 on: April 30, 2009, 01:28:25 am »

On a side note: I like how Grace Jones is tap dancing on the sink in her "fuck me" boots. Just throwin it out there

Plus o-
Never mind.

major can have yours.
Logged
Quote from: Friday, June 07, 2013
9:48 PM - Macc 1.666: So I post on GE:S after 6 months and Facility comes on Radio Nintendo
9:48 PM - Macc 1.666: think it's trying to tell me something
9:48 PM - Proxie: Tonight you will dream of Grant Kirkhope and VC

Jonathon [SSL]

  • Generalist
  • Retired Lead Developer
  • 007
  • *
  • Posts: 1,311
  • Reputation Power: 99
  • Jonathon [SSL] is awe-inspiring!Jonathon [SSL] is awe-inspiring!Jonathon [SSL] is awe-inspiring!Jonathon [SSL] is awe-inspiring!Jonathon [SSL] is awe-inspiring!Jonathon [SSL] is awe-inspiring!Jonathon [SSL] is awe-inspiring!Jonathon [SSL] is awe-inspiring!Jonathon [SSL] is awe-inspiring!Jonathon [SSL] is awe-inspiring!Jonathon [SSL] is awe-inspiring!Jonathon [SSL] is awe-inspiring!
  • Offline Offline
    • Steam Community Page
Re: ge_basement_ssl
« Reply #49 on: May 07, 2009, 10:11:11 pm »

Cut down a ton on the concrete pillars (about 1/2). So there are a lot less now.




Been working on making stack pretty too, but it still needs loads of work. It'll probably be a month or two before some screenies of it.



On a side note: I like how Grace Jones is tap dancing on the sink in her "fuck me" boots. Just throwin it out there

lmao
Logged
Quote
Luchador: I NEVER NAME MY FILES IN UPPER CASE
Luchador: I ONLY TALK IN UPPER CASE
[GE:S] killermonkey: GOOD TO KNOW

Jeron [SharpSh00tah]

  • Level Designer
  • Retired Lead Developer
  • GE:S Fanatic
  • *
  • Posts: 3,004
  • Reputation Power: 53
  • Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.
  • Offline Offline
Re: ge_basement_ssl
« Reply #50 on: May 08, 2009, 01:12:55 am »

looking good bro! my only crit is IMO the semicircular supports that you use on the ceiling are too dark. Try a lighter grey. Other than that, looks great!
Logged

Complete: Ge_Runway (now under care of CC Saint); Ge_Caverns // W.I.P.:Ge_Streets; Ge_Depot; Ge_Train;

Doc.NO

  • 00 Agent
  • ***
  • Posts: 836
  • Reputation Power: 0
  • Doc.NO hides in shadows.
  • Offline Offline
Re: ge_basement_ssl
« Reply #51 on: May 09, 2009, 04:04:08 pm »

me likes.
Logged

Sp1nn3y

  • Local Graphic Artist
  • 00 Agent
  • ***
  • Posts: 570
  • Reputation Power: 0
  • Sp1nn3y has no influence.
  • Offline Offline
    • Sp1nn3ys Portfolio Website
Re: ge_basement_ssl
« Reply #52 on: May 09, 2009, 04:51:47 pm »

Logged

CCsaint10

  • Nickname: "Saint"
  • 007
  • ****
  • Posts: 1,560
  • Reputation Power: 71
  • CCsaint10 is awe-inspiring!CCsaint10 is awe-inspiring!CCsaint10 is awe-inspiring!CCsaint10 is awe-inspiring!CCsaint10 is awe-inspiring!CCsaint10 is awe-inspiring!CCsaint10 is awe-inspiring!CCsaint10 is awe-inspiring!CCsaint10 is awe-inspiring!CCsaint10 is awe-inspiring!CCsaint10 is awe-inspiring!CCsaint10 is awe-inspiring!
  • Offline Offline
Re: ge_basement_ssl
« Reply #53 on: May 10, 2009, 06:44:53 pm »

man..this map has to be one of my favorites now...although I find it funny that whenever a map is released...it is my favorite...hmmmm maybe i have issues. :O
Logged

Brings back memories, doesn't it? :D

keefy

  • EWJ
  • 00 Agent
  • ***
  • Posts: 393
  • Reputation Power: 0
  • keefy is looked down upon.
  • Offline Offline
Re: ge_basement_ssl
« Reply #54 on: May 13, 2009, 09:31:56 pm »

Nice map.  Obviously I have not played this map btu I am worried that in this section pictured the desks will cause players to get stuck for a split second trying to pickup ammo in heat of battle and such. It just looks a little too close and tight, if you know what I mean.
Logged

Jonathon [SSL]

  • Generalist
  • Retired Lead Developer
  • 007
  • *
  • Posts: 1,311
  • Reputation Power: 99
  • Jonathon [SSL] is awe-inspiring!Jonathon [SSL] is awe-inspiring!Jonathon [SSL] is awe-inspiring!Jonathon [SSL] is awe-inspiring!Jonathon [SSL] is awe-inspiring!Jonathon [SSL] is awe-inspiring!Jonathon [SSL] is awe-inspiring!Jonathon [SSL] is awe-inspiring!Jonathon [SSL] is awe-inspiring!Jonathon [SSL] is awe-inspiring!Jonathon [SSL] is awe-inspiring!Jonathon [SSL] is awe-inspiring!
  • Offline Offline
    • Steam Community Page
Re: ge_basement_ssl
« Reply #55 on: May 13, 2009, 10:07:48 pm »

Yeah, I played around with that for a while, and was watching other people run around in here during testing too. I've made it so that it's easy to not even touch the steps or floor in this room, you can jump on the tables and run around between them while still staying on top easily, then jump off them to the other side. Also, I have the weapon/ammo crate grouped closely enough so that in most cases when you pick one up, the other gets picked up as well because of the way the pickup radius works, so that you don't have to deliberately go to the other table.

Also, all of the props on the table as well as the fans on the ceiling are nocollided so that you don't bump into them while running around on the tables.

However, you just as easily navigate around the tables, there's enough room to slide around between them smoothly.
Logged
Quote
Luchador: I NEVER NAME MY FILES IN UPPER CASE
Luchador: I ONLY TALK IN UPPER CASE
[GE:S] killermonkey: GOOD TO KNOW

CCsaint10

  • Nickname: "Saint"
  • 007
  • ****
  • Posts: 1,560
  • Reputation Power: 71
  • CCsaint10 is awe-inspiring!CCsaint10 is awe-inspiring!CCsaint10 is awe-inspiring!CCsaint10 is awe-inspiring!CCsaint10 is awe-inspiring!CCsaint10 is awe-inspiring!CCsaint10 is awe-inspiring!CCsaint10 is awe-inspiring!CCsaint10 is awe-inspiring!CCsaint10 is awe-inspiring!CCsaint10 is awe-inspiring!CCsaint10 is awe-inspiring!
  • Offline Offline
Re: ge_basement_ssl
« Reply #56 on: May 14, 2009, 09:42:27 pm »

Yep, This is the ONLY map that I have never had any hick ups with when running along walls, tables, and such. SSL pretty much said he Player_clipped the whole level...and it shows. No jitters at all when we were testing.
Logged

Brings back memories, doesn't it? :D

Jonathon [SSL]

  • Generalist
  • Retired Lead Developer
  • 007
  • *
  • Posts: 1,311
  • Reputation Power: 99
  • Jonathon [SSL] is awe-inspiring!Jonathon [SSL] is awe-inspiring!Jonathon [SSL] is awe-inspiring!Jonathon [SSL] is awe-inspiring!Jonathon [SSL] is awe-inspiring!Jonathon [SSL] is awe-inspiring!Jonathon [SSL] is awe-inspiring!Jonathon [SSL] is awe-inspiring!Jonathon [SSL] is awe-inspiring!Jonathon [SSL] is awe-inspiring!Jonathon [SSL] is awe-inspiring!Jonathon [SSL] is awe-inspiring!
  • Offline Offline
    • Steam Community Page
Re: ge_library_ssl
« Reply #57 on: May 24, 2009, 01:26:36 am »

I've expanded to stack, with a lot of the main geometry done. I've started detailing some of the rooms, starting with a warehouse room through which books are brought in.

Don't worry, there will be actual "Library"-ish areas, with receptionist desks, offices, bookshelves, and the such.

« Last Edit: May 24, 2009, 03:19:53 pm by The SSL »
Logged
Quote
Luchador: I NEVER NAME MY FILES IN UPPER CASE
Luchador: I ONLY TALK IN UPPER CASE
[GE:S] killermonkey: GOOD TO KNOW

Jeron [SharpSh00tah]

  • Level Designer
  • Retired Lead Developer
  • GE:S Fanatic
  • *
  • Posts: 3,004
  • Reputation Power: 53
  • Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.
  • Offline Offline
Re: ge_basement_ssl
« Reply #58 on: May 24, 2009, 03:25:15 am »

it looks like those two fans and the decals are right out of runway... (am i right?)
Logged

Complete: Ge_Runway (now under care of CC Saint); Ge_Caverns // W.I.P.:Ge_Streets; Ge_Depot; Ge_Train;

JcFerggy

  • 007
  • ****
  • Posts: 1,036
  • Reputation Power: 87
  • JcFerggy is awe-inspiring!JcFerggy is awe-inspiring!JcFerggy is awe-inspiring!JcFerggy is awe-inspiring!JcFerggy is awe-inspiring!JcFerggy is awe-inspiring!JcFerggy is awe-inspiring!JcFerggy is awe-inspiring!JcFerggy is awe-inspiring!JcFerggy is awe-inspiring!JcFerggy is awe-inspiring!JcFerggy is awe-inspiring!
  • Offline Offline
Re: ge_basement_ssl
« Reply #59 on: May 24, 2009, 03:59:14 am »

I can't tell if Sharp is saying that is a good thing or a bad one, but it looking great so far.
Logged
Pages: 1 2 3 [4] 5   Go Up