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ge_basement_ssl

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Jonathon [SSL]:
Screenie update:

http://img7.imageshack.us/img7/3598/gebasementssl0008.jpg
http://img7.imageshack.us/img7/8500/gebasementssl0009.jpg
http://img7.imageshack.us/img7/7484/gebasementssl0010.jpg
http://img7.imageshack.us/img7/1411/gebasementssl0011.jpg
http://img7.imageshack.us/img7/2747/gebasementssl0012.jpg
http://img7.imageshack.us/img7/634/gebasementssl0013.jpg
http://img7.imageshack.us/img7/6679/gebasementssl0014.jpg
http://img7.imageshack.us/img7/3533/gebasementssl0015.jpg

Map's been progressing a lot faster than I expected, all that's really left to do now is a some the lighting in the caves area and some other minor cleanups in the hallway.

For the music, I'm still trying to decide between the old "Goldeneye Overture" and the St. Petersburg Tank Chase music.

Let me know your opinions of the screenshots so far.

JcFerggy:
This is starting to look less like a library basement, and more like an abandoned factory with fresh hotdogs lying around.

killermonkey:
I think it looks sweet except for the pipes in the floor, thats why JcFerggy is getting that impression. If you are going to go with a "backdoor from the subway" kinda look then you can't call it a library. This should almost come off as the back room in a museum almost with lots of spider webbing, bookcases, exhibits, etc.

I still can't wait to frag in it, maybe just change the name? ge_sewers_ssl

mookie:
Maybe an odd comment but those fold-up tables look sweet.

Jonathon [SSL]:
Oh God, maybe I went too far with the detail (Is that possible?). Heh. So I should remove the pipes below the floor then? I've been trying to put more emphasis on the place being a big storage room/maintenance area(went to a bunch of basements two weeks ago to pick up some references for the map, and all the basements had pipes), with crates and bookshelves everywhere (like below the floor in the 16 pillar room, in the hallway), an employee lounge, unfinished and dirty areas, etc. Basically an old building that's been uninhabited for a while.

As for exhibits, I'll try to look into that once I can consistently texture models properly. (I've got the rest figured out)

Until then, I'll Make some spider/cobweb textures to place in some of the corners.


--- Quote from: killermonkey on April 15, 2009, 12:45:49 am ---I still can't wait to frag in it, maybe just change the name? ge_sewers_ssl

--- End quote ---

Of course not! That would defeat the whole purpose.

EDIT: Removing the pipes is actually a good thing for me, the sizing as well as lighting on the corner pipes wasn't working the way I wanted them too.

ANOTHER EDIT: Here's what it would look like without the pipes. Kinda plain IMO. Needs more stain decals or something, I don't know.



Any other opinions? The pipes are easy to delete; but putting them back in later would be a bit more tough and is something I want to avoid. (For the screenies I just retextured the top of the existing grates)

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