Debriefing > Bug Reports & Fixes
[ARCHIVES BUG] Duck-Jump with Certain Areas
killermonkey:
HAHA, randomness is the name of the game. I haven't run around in the latest dev release so disregard my comments if you have uploaded a new version.
However, for reference, running down the halls from the office area to the actual stacks area is rough and you catch a lot. The room with the fallen book shelves is terrible to get around in, and the attic gets a little catchy too near the slopped ceiling
InvertedShadow:
Necrobump
Thank you, that's a lot more helpful. I've been fixing up the whole map lately, I'll look over this list.
Jeron [SharpSh00tah]:
alot of your debris models need to be flagged *debris*
keefy:
And this one too
http://forums.goldeneyesource.net/index.php/topic,2875.msg30219.html#msg30219
--- Quote from: InvertedShadow on May 04, 2009, 05:33:14 am ---Necrobump
Thank you, that's a lot more helpful. I've been fixing up the whole map lately, I'll look over this list.
--- End quote ---
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