Debriefing > Join Us
Environment/Prop Artist Application
kevdiggity:
Yeah, glad you could tell! I wanted to do a caricature, and Mr. Dwight K. Schrute is pretty recognizable ;)
Wake[of]theBunT:
One of our lead artists will be along asap to field this application! Sorry for the slight delay, we are all enjoying a week break from production.
We will get to this very soon though.
Sean [Baron]:
I'm actually out of town at the moment on business, but I was able to look at this application. Your work is fairly good, nice a clean model mesh's, and the fact that you can texture, animate, and draw is a huge plus. I've actually been looking for someone to do some conceptual art for some of our more complex levels, such as Temple, being that we are taking it in very detailed direction and our level designer would benefit from some concept art for it.
I have no problem bumping you to trial, and getting you something to model & texture, and hopefully in the future we can get some concept drawings as well. I'll let spider give his input and will likely bump you up to trail at that time, since I don't have much time at the moment.
killermonkey:
Nice work man, I am impressed.
I assume you do your own texture work, but I didn't see many references to your skill in your demo reel.
I would be interested to see you model some big objects like the horse statue in streets or other such props that require precision
kevdiggity:
Thanks, everyone, for getting back to me.
Killermonkey - Yeah, to answer your question, I do all my own texturing, and I'd love to work on something like the horse statue.
Baron - I'd definitely be interested in doing some concept art as well, I need to brush off my old N64 and get the feel for the level again. (Who am I kidding, my little brother has my N64, I've got the emulated version which isn't HALF as good without the N64 controller . . .)
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