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C++ 2D Graphics library, help!
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JamesBondMan:
Well, i started working with C++ about 4 months ago, and i know now it pretty well. Anyways. i was wondering if anyone could recommend a good 2D graphics stuffer to make games with. any ideas?
killermonkey:
hmmmm.... if you are looking for an all around good GUI wrapper I suggest QT. I have been using it for a while now in my graduate research programming and have started making a "game" with it. It's by no means optimized for true gaming, but it does work quite well as a GUI wrapper for multi-platform support (read NO DIRECTX!)
If you are looking for a VERY good book that introduces all you ever wanted to know about 2D game design I suggest Andre Lamothe Volume 1 and Volume 2
VC:
SDL and OpenGL work well together. You can do a lot of easy 2D stuff with either SDL alone, or using SDL's parts (such as SDL_image) to do the grunt work while you do your drawing with OGL.
steven_m64:
haha KM i was just going to post some links to Andre's books when you edited your post and added them. :P
great books worth buying.
JamesBondMan in case you have overlooked it go over and look at http://www.gamedev.net/ has a good number of good links and resources.
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