Debriefing > Impressions & Feedback

Awesome Ideas for GE:S

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VC:
I bought a real microphone.  Cheap, but real.  I'm officially beyond $10/camewithsoundcard junk.  The electrons even go through a tube.

WatchMyTrace:
I'd like to see Runway get revamped. It just doesn't seem finished yet. It needs another way to get into the hanger (it's just too easy to hole yourself up in there) and something more interesting could be done with the area in behind it (by the two big tanks) it just kind of dead ends over there.  The warehouse area at the end should be made larger and how cool would it be to be able to get up on that high lookout towards the end of the run way.

dead end
http://i163.photobucket.com/albums/t286/john1984h/ge_runway0003.jpg

lookout
http://i163.photobucket.com/albums/t286/john1984h/ge_runway0002.jpg

expand this
http://i163.photobucket.com/albums/t286/john1984h/ge_runway0005.jpg

to fill this
http://i163.photobucket.com/albums/t286/john1984h/ge_runway0006.jpg

This door should open to it as well
http://i163.photobucket.com/albums/t286/john1984h/ge_runway0004.jpg

The entire outside just seems to have too many one way in one way out buildings. I realize including the lookout is a bit of a long shot (pun intended  ;D) but it would only truely be useful with rifles, making the entrance to it blind to the person up there could make it easier to take over also you could take away any kind of real cover to make it easier for someone on the ground to snipe the person up there out.

These are just my suggestions strictly from a players point of veiw.  BTW geat job on a awesome mod thus far!


major:
Not bad suggestions, but that would make the map a little too huge. Now if there was a Runway_Topzone, or something then that would be very practical and doable, but having a huge top and basically a whole other map under it, would make it a little to extreme.

I faced same problem, and choose the later option, just have it top only, but expand it.

Maxaxle:
Maybe a secret bonus map if you play all of the maps at least once? Or maybe secret areas with easter eggs? And more sprays, PLEASE.

Rodney 1.666:

--- Quote from: WatchMyTrace on August 24, 2009, 05:58:55 am ---The warehouse area at the end should be made larger and how cool would it be to be able to get up on that high lookout towards the end of the run way.

lookout
http://i163.photobucket.com/albums/t286/john1984h/ge_runway0002.jpg

The entire outside just seems to have too many one way in one way out buildings. I realize including the lookout is a bit of a long shot (pun intended  ;D) but it would only truely be useful with rifles, making the entrance to it blind to the person up there could make it easier to take over also you could take away any kind of real cover to make it easier for someone on the ground to snipe the person up there out.
--- End quote ---


--- Quote from: major on August 24, 2009, 07:03:11 am ---Not bad suggestions, but that would make the map a little too huge. Now if there was a Runway_Topzone, or something then that would be very practical and doable, but having a huge top and basically a whole other map under it, would make it a little to extreme.

I faced same problem, and choose the later option, just have it top only, but expand it.

--- End quote ---

I've always been thinking of that tower, and several other cool places on Runway that are accessible only with low gravity.
Runway_Topzone is an excellent concept.


--- Quote from: Viashino Cutthroat on August 24, 2009, 12:56:18 am ---I bought a real microphone.  Cheap, but real.  I'm officially beyond $10/camewithsoundcard junk.  The electrons even go through a tube.

--- End quote ---

Kudos, 'cause it's hard to yell loud enough for the people inside the monitor to hear you.
I tried real hard the last time I was mic-less...

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