GoldenEye: Source Forums

  • December 28, 2024, 11:28:33 am
  • Welcome, Guest
Advanced search  

News:

Pages: 1 [2]  All   Go Down

Author Topic: Team distinctions/outlines  (Read 16505 times)

0 Members and 1 Guest are viewing this topic.

Maxaxle

  • ge_paintball 1
  • Secret Agent
  • **
  • Posts: 125
  • Reputation Power: 0
  • Maxaxle has no influence.
  • Offline Offline
    • My site
Re: Team distinctions/outlines
« Reply #15 on: June 30, 2009, 05:56:24 am »

Here here!

At most, there should be a name-size option.
Logged

KimKaze

  • Agent
  • *
  • Posts: 7
  • Reputation Power: 0
  • KimKaze has no influence.
  • Offline Offline
Re: Team distinctions/outlines
« Reply #16 on: September 05, 2009, 08:20:46 pm »

I am going to be experimenting with ideas in Beta 4, possibly even some client side only team-mate identification stuff (icons over heads, glow color on their weapon, etc.) that can be easily turned off by those not wanting it.

I think that despite some players not struggling to recognise who their opponents are, it is a fact that some do and especially non Bond fans. Some like Valentine and Mishkin are also fairly samey...

I think it would be nice to have some effects to recognise members of your team as a second's hesitation can cost you the gun battle.
Logged
-=Kim Kaze=-

VC

  • Valiant Varanidæ, Citrus Jockey
  • Retired Developer
  • GE:S Fanatic
  • *****
  • Posts: 2,843
  • Reputation Power: 16
  • VC is working their way up.VC is working their way up.VC is working their way up.
  • Offline Offline
Re: Team distinctions/outlines
« Reply #17 on: September 05, 2009, 08:26:52 pm »

Play some Insurgency (it's free) and you'll learn to learn to identify people.
Logged
"As for VC's scripts they have not broken the game at all, in fact the game has never felt better." -- KM
"(03:12:41 PM) KM: I would call you a no life loser, but you are useful"
"(03:12:59 PM) VC: Go ahead.  I am, and I am."

KimKaze

  • Agent
  • *
  • Posts: 7
  • Reputation Power: 0
  • KimKaze has no influence.
  • Offline Offline
Re: Team distinctions/outlines
« Reply #18 on: September 05, 2009, 08:30:40 pm »

I can already do it fine (except in the dark on occasion).  But thanks for the tip!  I don't have enough time to play any other games though, barely have enough time to have a go at Goldeneye ... but I've been waiting for this to happen since the original :)
Logged
-=Kim Kaze=-
Pages: 1 [2]  All   Go Up