Debriefing > Impressions & Feedback

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Doc.NO:
4. I totaly agree with diesal. Plus we already have that (well, we will), its the L4D SDK. Let clients (aka lobby leader) choose options (like scenario, game lengh, weapon loadout, level, etc), exactly the way it used use to be done on GE64 with pad1 and Multiplayer Options screen. And L4D SDK is built for 4 to 8 players, exactly what N64 can handle.
Created a 3rd party plugin, but its definitely not releasable at the moment, too much dirty coding. I plan to work on it again once 3.1 is out and I get more free time.


--- Quote ---Leave crummy LTK server.  [advice dog] Seed up some Team YOLT.
--- End quote ---
We tried. And as much as I find YOLT  entertaining, it really is a complete fail, pubbers don't like that.



--- Quote ---what about noobs who don't even know how to open a .res file in notepad?
--- End quote ---
80% of the noobs will spend less than an hour in game, not that important, it's only a color.

JcFerggy:

--- Quote from: diesal11 on March 01, 2009, 02:11:26 am ---lol.. what?

--- End quote ---
When adding the silencers, the developers got the ZMG and the D5K mixed up. There was never supposed to be a silencer on the ZMG. Usually when people bring up wanting a silencer on the ZMG, there opinions go right out the window.

Doc.NO:
Actually I think we had a Silenced ZMG on beta 1.x because alpha had a weapon font with a silenced ZMG lol

Kinky:

--- Quote ---Usually when people bring up wanting a silencer on the ZMG, there opinions go right out the window.
--- End quote ---

Reason for this being if i saw the silencer on the ZMG again id start demanding silenced AR33s, DDs and god knows what else...

Sean [Baron]:
Reason you can't right click to add silencer's is that the two weapons are different completly, and in different weapon load outs.

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