Debriefing > Fixed\Known Bugs

[Noted] Torches too low and other misc stuff

(1/5) > >>

PPK:
I am surprised no one reported this; probably no one noticed.

Egyptian suffers the same problem Facility and Archives do (and other maps, perhaps). the lamps (in Egyptian's case, torches) are too low. You can get stuck in them and break your stride. I understand it is a large map with open areas but when you try to move close to the walls, you get stuck sometimes. Putting them a bit higher would be a good solution.

I would like to point out the vases scattered around which can slow you down at times. It is somewhat annoying when you are trying to run away from a foe. I think this problem can be solved by making the player clip through them.

I do not have screenshots at the moment, but I guess my explanation was easy to understand. If you need more details about it, just say.

Enzo.Matrix:
Ya, I know what you mean.  Its hard to get a good flame on them when I move them up.  I might just remove the collision on some of them.

PPK:

--- Quote from: Enzo.Matrix on February 23, 2009, 05:44:09 pm ---Ya, I know what you mean.  Its hard to get a good flame on them when I move them up.  I might just remove the collision on some of them.

--- End quote ---

It is one solution. I also thought that if you moved them up it would screw the lightning, given that it is supposed to come from the torches.

Also, thanks for the fast reply!

BTW, I like that touch of having an ammo cache on the lower room with your name behind it. Too bad you need explosives to get the goodies ;D.

Jeron [SharpSh00tah]:

This is aLl bieng discussed internally. Thanks for you imput!

Enzo.Matrix:
:o  someone found my ammo stash!  onos

Navigation

[0] Message Index

[#] Next page

Go to full version