Global Communications > Development Media
VC's Laboratory 90222
Storm101:
What exactly does the jumphax do? I've ran into a few players myself that jump all over the place and I never could kill them, despite landing several headshots.
VC:
You were fortunate. The groups I found usually had me up against Loudmouth Bully, Someone's Little Brother, and Hyper Nerd.
It displaces the view model and the hitboxes and is an artefact of Valve's lack of synchronization between players and animations. The jumphack trick in GES makes your model "pop" about four feet higher than it should be, as shown in the video clip. A similar problem famous in CSS is related to crouching. You shoot your enemy in the head, you see blood, he immediately crouches and blows you away. The problem is that he doesn't begin to crouch on your screen until he is completely crouched plus the time for that info to get to you. That means when you shot his head on your screen, he was already crouched on the server so your bullet went over his head hitbox.
killermonkey:
That little CSS crouch thing reminds me of how Valve refuses to allow the client to interpolate zooming... ever notice why when you are lagging the aim mode tends be very jerky in and out... same problem
VC:
lol.
Today's Golding-gunning, I made it a point to use sight whenever possible just to see if I could learn to use it. I found that if I sighted and waited for a shot I'd hit. If I went into my zen-mode (I am able to shift all control to my subconscious for about a quarter second) and used sight I'd hit. But if I conciously tried to bring up sight and then take a snapshot, I'd miss every damn time because of the position twitch when the lag cleared after a tenth-second.
Not dissing you two, but I like playing against weak targets like Bloody and PPK because it gives me a chance to experiment under conditions where I will lose bars for failing rather than AuG posession.
VC:
I'm told that scarecrows are enabled in current, now. Start the clock, I might be able to get L&LD done tonight because I'm that bad-ass, even in BASIC.
Or at least I think I am, since I just coded a neat little class for precalculating and caching values and it worked on the first try. :D
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