Debriefing > Impressions & Feedback
Problem with Team Deathmatch team mates in cramped spaces...
Sean [Baron]:
Was never an issue in our initial testing of BETA 3, and so we didn't find there to be any problems running into and getting stuck on teammates. But that's the whole point of a public BETA, so that we can get a more global response, more so than what we can do internally.
Nevertheless, this issue has been solved :)
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