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[Valve Error] Invalid Steam key size

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Storm101:
Does Valve even know about this? This is taking a long time to get fixed and now we'll probably have to wait until Monday at the earliest...

Geko010:
No kidding...  I'm also very confused as to why people keep saying it's fixed.  I'm also seeing lots of GES servers up and running, and I'm assuming that they have been rolled back to older versions or something???

Anyway, I just wanted to post my latest developments... lame as they are...

I saw in another thread that you can add -insecure to your .bat start file to turn VAC off.  This works, but we're all still getting booted after 1 min for No Steam Logon.

My server is connecting to the steam servers:
Adding master server 69.28.140.246:27011
Adding master server 69.28.140.247:27011
Connection to Steam servers successful.
And we're all still getting booted after 1 min for No Steam Logon.
I've also made sure it connects to other master servers, and it's still a no-go.

Updating my client with the patch allows me to see my server in the search results, but I can't see any other servers on the internet.  We still get booted.

Oh, one last thing to note is that this is a brand new installation.  I've never run a source server before, and had to install tf2 as suggested on the wiki.  I'm assuming that I got the updated version with the VAC issue and I don't have any old files to roll back to.

I'll keep trying though.  This game is worth it  ;D

steven_m64:
the "No Steam Logon" error is a bit of a catch all with source.

can be caused by:
-server problems
-Incorrectly setup server
-server firewall/router problems
-Clients loosing connection to steam servers
-Clients copies of steam bugging out requiring the user to re log in (most often seen by users who have auto-login enabled)

is your server windows or linux based.

i'm really starting to think the no steam login problem some users are getting are somewhat unrelated to the latest valve f-up.

especially since i have yet to get this issue personally even once.

Geko010:
I'm almost embarrassed to admit...  I'm running the server on WinXP Pro 32bit.  It runs like a dream in LAN mode, I only have the problem trying to configure for a public server.

I've poked holes in my firewall (27000-27020 UDP, 27020-27050 TCP) and I have run other game servers in the past, so I don't think my connection is to blame.

So far it's been 100% failure.  We have 3 computers on our network, and all 3 consistently have the issue.  I don't think anyone has connected over the internet because I never see it listed in the search results.  I have to use the console to connect to it.

I did play with the server.cfg, but like I said it runs great in LAN mode.  Here it is:
// *********** SERVER & PASSWORD INFO ***************
// Change it to 1 if you want a LAN only Server
sv_lan 0

// Change the number to the region you live in!
// 0=US East coast, 1=US West coast, 2= South America, 3=Europe, 4=Asia, 5=Australia, 6=Middle East, 7=Africa and 255=world
sv_region 1

// Give your server a name here
hostname "JMedia - Goldeneye Source Beta 3"

// Rcon password is used to give your server orders by using console, so think of a good password
rcon_password "*****"

// If you want your server to be private, fill in a password and delete the // in front of sv_password
// sv_password "*****"



// *********** GAME SETTINGS, YOU CAN CHANGE THESE THE WAY YOU LIKE IT ***************

//start armed; 0=hand, 1=knife, 2=shotgun(?), 3=pp7
ge_startarmed 3

// turn jump on/off
ge_allowjump 0

// JD - set game mode to License to Kill
ge_gameplay ltk

// which weapon set is used.  Mostly to avoid playing with mines (random weapons)
ge_weaponset automatics

// Allow the use of radar , or not
ge_allowradar 0

// turn paintball mode on/off
ge_paintball 1

// Allow the use of a flashlight
mp_flashlight 1

// Disabled for alpha (wont work)
// mp_footsteps 0

// 1 enables falling damage, 0 disables it
mp_falldamage 0

// Timelimit is how many minutes for a map.
mp_timelimit 20
mp_fraglimit 50
ge_roundtime 600

// In our testing we found this variable to make it easier for a particular exploit.
//  Best to keep it disabled until we find another way to handle it.
// 1 = Forces the engine to use light physics...  better server preformance
sv_turbophysics 0

//Time in seconds to delay before a map change.
mp_chattime 10

// *********** Rates ***********

// Max bandwidth rate allowed on server, 0=unlimited, max=20000
sv_maxrate 20000

// Min bandwidth rate allowed on server, 0=unlimited, 4000=dialup limit
// 10000=any modern connection, CAL minimum rate.
sv_minrate 10000

// Maximum updates per second that the server will allow, increasing this will take more cpu power, 100 is max
// 66 max, 50 min rate clamping reduces hit-reg problems.
// Permitting lower rates only can help dialup players and not by much.
sv_maxcmdrate 66
sv_maxupdaterate 66
sv_mincmdrate 50
sv_minupdaterate 50

// Enforce symmetrical rates.
sv_client_cmdrate_difference 17

// Ensure client interpolation functions appropriately.
// Improves hit registration for bullet weapons.
sv_client_max_interp_ratio 3
sv_client_min_interp_ratio 2

// *********** server logging ***********
log on
sv_logbans 0
sv_logecho 0
sv_logfile 1
sv_log_onefile 0


// *********** DOWNLOAD ***********

// Allow clients to download files
sv_allowdownload 0

// Allow clients to upload customizations files
sv_allowupload 1

// VOICE disabled, if you want VOICE enabled then change 0 into 1
sv_voiceenable 1

// *********** CHEATS ***********

// Enables the use of cheats.  ex. "impulse 101" "noclip"
sv_cheats 0

// disable clients' ability to pause the server
sv_pausable 0

// Forces prediction on the client, protects clients from themselves.
sv_client_predict 1



Let me know if I messed anything up  :P

Staaf:
Correct me if I'm wrong anyone but I'm pretty sure this is purely the Valve-screwup. When I try to run my server it sometimes turns up in my favorites list and other times it doesn't. When it doesn't I also can only connect through the console.

Don't see any flaws in your server.cfg btw. Except for the fact that you use automatics on LTK mode. --> Boooooooooooo!!

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