Debriefing > Questions, Help, & How To's

Setting Up a Server Behind Router Help

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lotus006:
There's all my Config

Router = 2Wire 2702HG-G



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--- Quote ---srcds.exe -exec server.cfg -console -game gesource +ip 192.168.2.10 –port 27015 -map ge_runway -maxplayers 24 -sv_lan 0
--- End quote ---

My Spec :

Striker Extreme I
RAM : OCZ Reaper X PC2-8000 4gb
Hard Disk : 3x 500 GB Sata2 Raid  + 1x 250GB Sata2
Processor : Core 2 Duo , E6850  3Ghz @ 3.0 Ghz x64
Windows 7 x64 build 7000



--- Code: ---
// *********** SERVER & PASSWORD INFO ***************
// Change it to 1 if you want a LAN only Server
sv_lan 0

// Change the number to the region you live in!
// 0=US East coast, 1=US West coast, 2= South America, 3=Europe, 4=Asia, 5=Australia, 6=Middle East, 7=Africa and 255=world
sv_region 0

// Give your server a name here
hostname "Goldeneye Source Beta 3"

// Rcon password is used to give your server orders by using console, so think of a good password
// rcon_password "remote"

// If you want your server to be private, fill in a password and delete the // in front of sv_password
// sv_password "mi6"



// *********** GAME SETTINGS, YOU CAN CHANGE THESE THE WAY YOU LIKE IT ***************

// Allow the use of a flashlight
mp_flashlight 0

// Disabled for alpha (wont work)
// mp_footsteps 0

// 1 enables falling damage, 0 disables it
mp_falldamage 1

// Timelimit is how many minutes for a map.
mp_timelimit 30
mp_fraglimit 50

// In our testing we found this variable to make it easier for a particular exploit.
//  Best to keep it disabled until we find another way to handle it.
// 1 = Forces the engine to use light physics...  better server preformance
sv_turbophysics 0

//Time in seconds to delay before a map change.
mp_chattime 10

// *********** Rates ***********

// Max bandwidth rate allowed on server, 0=unlimited, max=20000
sv_maxrate 20000

// Min bandwidth rate allowed on server, 0=unlimited, 4000=dialup limit
// 10000=any modern connection, CAL minimum rate.
sv_minrate 10000

// Maximum updates per second that the server will allow, increasing this will take more cpu power, 100 is max
// 66 max, 50 min rate clamping reduces hit-reg problems.
// Permitting lower rates only can help dialup players and not by much.
sv_maxcmdrate 66
sv_maxupdaterate 66
sv_mincmdrate 50
sv_minupdaterate 50

// Enforce symmetrical rates.
sv_client_cmdrate_difference 17

// Ensure client interpolation functions appropriately.
// Improves hit registration for bullet weapons.
sv_client_max_interp_ratio 3
sv_client_min_interp_ratio 2

// *********** server logging ***********
log on
sv_logbans 0
sv_logecho 0
sv_logfile 1
sv_log_onefile 0


// *********** DOWNLOAD ***********

// Allow clients to download files
sv_allowdownload 0

// Allow clients to upload customizations files
sv_allowupload 1

// VOICE disabled, if you want VOICE enabled then change 0 into 1
sv_voiceenable 1

// *********** CHEATS ***********

// Enables the use of cheats.  ex. "impulse 101" "noclip"
sv_cheats 0

// disable clients' ability to pause the server
sv_pausable 0

// Forces prediction on the client, protects clients from themselves.
sv_client_predict 1

--- End code ---

major:

--- Quote ---srcds.exe -exec server.cfg -console -game gesource +ip 192.168.2.10 –port 27015 -map ge_runway -maxplayers 24 -sv_lan 0
--- End quote ---

Try setting the ip to your real ip.. not local. so.. +ip 76.65.72.177

And valve still has everything screwed so wont work anyway.

lotus006:
ok it's working on listenserver with sv_lan 0 then Changelevel ge_facility

Thanks

But now why isn't working with the dedicated server :( ?

major:
Cause VALVe broke it..... Wait for them to fix it.

Can refer to the 1 reply to the topic, for reason why its not working on dedicated.

lotus006:
Any one can help me for the rate and other misc stuff about that

I have 90 ko/sec Upload and for the Download is 1.9 Mb /sec.

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