GoldenEye: Source Forums

  • November 22, 2024, 07:48:25 pm
  • Welcome, Guest
Advanced search  

News:

Pages: 1 [2] 3   Go Down

Author Topic: Sniper Rifle  (Read 33090 times)

0 Members and 1 Guest are viewing this topic.

Rodney 1.666

  • Macc
  • 007
  • ****
  • Posts: 1,265
  • Reputation Power: 33
  • Rodney 1.666 is a rising star!Rodney 1.666 is a rising star!Rodney 1.666 is a rising star!Rodney 1.666 is a rising star!Rodney 1.666 is a rising star!Rodney 1.666 is a rising star!
  • Offline Offline
    • Steam profile
Re: Sniper Rifle
« Reply #15 on: February 28, 2009, 04:50:51 am »

http://www.lych.demon.co.uk/goldeneye/realguns.htm

Scroll down to DD44.
Interesting page. (Along with the link within the DD44 description.)
Though there seem to be some inaccuracies and missing info in there...

(And I start a new page.)
« Last Edit: February 28, 2009, 04:56:21 am by Rodney 1.666 »
Logged
Quote from: Friday, June 07, 2013
9:48 PM - Macc 1.666: So I post on GE:S after 6 months and Facility comes on Radio Nintendo
9:48 PM - Macc 1.666: think it's trying to tell me something
9:48 PM - Proxie: Tonight you will dream of Grant Kirkhope and VC

VC

  • Valiant Varanidæ, Citrus Jockey
  • Retired Developer
  • GE:S Fanatic
  • *****
  • Posts: 2,843
  • Reputation Power: 16
  • VC is working their way up.VC is working their way up.VC is working their way up.
  • Offline Offline
Re: Sniper Rifle
« Reply #16 on: February 28, 2009, 05:25:31 am »

The DD44 is supposed to be blocky, it's supposed to look not-like the TT33 because the weapon in Goldeneye 007 looks not-like the TT33.

My personal opinion is that the GES DD44 doesn't look right because it looks very thin to me for some reason.
Logged
"As for VC's scripts they have not broken the game at all, in fact the game has never felt better." -- KM
"(03:12:41 PM) KM: I would call you a no life loser, but you are useful"
"(03:12:59 PM) VC: Go ahead.  I am, and I am."

Sean [Baron]

  • Retired Lead Developer
  • GE:S Fanatic
  • *
  • Posts: 6,752
  • Reputation Power: 2
  • Sean [Baron] has no influence.
  • Offline Offline
    • GoldenEye: Source Official Site
Re: Sniper Rifle
« Reply #17 on: February 28, 2009, 05:37:07 am »

I should probably make all the models 20 polygons then.
Logged
/Sean "Baron" Stock
Director
sean@goldeneyesource.net

VC

  • Valiant Varanidæ, Citrus Jockey
  • Retired Developer
  • GE:S Fanatic
  • *****
  • Posts: 2,843
  • Reputation Power: 16
  • VC is working their way up.VC is working their way up.VC is working their way up.
  • Offline Offline
Re: Sniper Rifle
« Reply #18 on: February 28, 2009, 05:54:03 am »

Good news for our low-framerate guys.
Logged
"As for VC's scripts they have not broken the game at all, in fact the game has never felt better." -- KM
"(03:12:41 PM) KM: I would call you a no life loser, but you are useful"
"(03:12:59 PM) VC: Go ahead.  I am, and I am."

PPK

  • 007
  • ****
  • Posts: 1,177
  • Reputation Power: 26
  • PPK is on the verge of being accepted.PPK is on the verge of being accepted.PPK is on the verge of being accepted.PPK is on the verge of being accepted.PPK is on the verge of being accepted.
  • Offline Offline
    • Warrior Nation
Re: Sniper Rifle
« Reply #19 on: February 28, 2009, 10:58:13 am »

Who says my DD44 is blocky?... And I did model the DD44 after the TT33, just to be clear.

The DD44 is supposed to be blocky, it's supposed to look not-like the TT33 because the weapon in Goldeneye 007 looks not-like the TT33.

My personal opinion is that the GES DD44 doesn't look right because it looks very thin to me for some reason.

After all I was right. It's just a suggestion: make the DD44 resemble the one in GE007, but make it as a replacement, sort of like a custom model, apart from the mod itself and see how may people download it and ask for their feedback on it, just to see what's the people's opinion about the gun. To be honest it was a bit of a disappointment the moment I saw the DD44 had been replaced by a TT33 (the model it was intended to be modeled after in the first place). The "magic" of the DD44 resided in the fact that it was big, loud and looked great when dual-wielded. That's what made you choose it on Archives despite you could get better weapons on that mission. Not saying your TT33 model is bad, in fact it is very detailed and well made.

If you were ever to do the DD44 like in the original, you wouldn't need to do it blocky; instead you could had much more detail and still maintain the overall shape of the gun, along with its bulkiness.

Since this a bout the sniper rifle, what's your word about it? Because I'd really like to hear it.
Logged

Sean [Baron]

  • Retired Lead Developer
  • GE:S Fanatic
  • *
  • Posts: 6,752
  • Reputation Power: 2
  • Sean [Baron] has no influence.
  • Offline Offline
    • GoldenEye: Source Official Site
Re: Sniper Rifle
« Reply #20 on: March 01, 2009, 04:42:53 am »

I didn't model the Sniper Rifle, but to be honest, I like the model itself but I don't like how it fits for GoldenEye. Doesn't look right in first person. Probably should have been modeled with a different sniper rifle as reference.

Regarding the DD44, is there a specific real-life gun that better resembles the DD44 from the original game, other than the TT33? If you can convince me enough, maybe I'll change the model.
« Last Edit: March 01, 2009, 04:44:51 am by Sean [Baron] »
Logged
/Sean "Baron" Stock
Director
sean@goldeneyesource.net

VC

  • Valiant Varanidæ, Citrus Jockey
  • Retired Developer
  • GE:S Fanatic
  • *****
  • Posts: 2,843
  • Reputation Power: 16
  • VC is working their way up.VC is working their way up.VC is working their way up.
  • Offline Offline
Re: Sniper Rifle
« Reply #21 on: March 01, 2009, 05:05:51 pm »

The HiPoint JCP is pretty close.  The DD44 appears to have a longer barrel, but that's not a big deal.
Logged
"As for VC's scripts they have not broken the game at all, in fact the game has never felt better." -- KM
"(03:12:41 PM) KM: I would call you a no life loser, but you are useful"
"(03:12:59 PM) VC: Go ahead.  I am, and I am."

PPK

  • 007
  • ****
  • Posts: 1,177
  • Reputation Power: 26
  • PPK is on the verge of being accepted.PPK is on the verge of being accepted.PPK is on the verge of being accepted.PPK is on the verge of being accepted.PPK is on the verge of being accepted.
  • Offline Offline
    • Warrior Nation
Re: Sniper Rifle
« Reply #22 on: March 01, 2009, 05:30:24 pm »

The one VC pointed out is close enough and just needs the barrel lenghtened and some new colors. I will try to find other guns that you could draw inspiration from to remake the model.

I can tell you that this is a good place to start looking.
Logged

Sean [Baron]

  • Retired Lead Developer
  • GE:S Fanatic
  • *
  • Posts: 6,752
  • Reputation Power: 2
  • Sean [Baron] has no influence.
  • Offline Offline
    • GoldenEye: Source Official Site
Re: Sniper Rifle
« Reply #23 on: March 01, 2009, 09:11:26 pm »

You guys really want me to model a new weapon, don't you?

If that's the case, I'm still not convinced. ;)
Logged
/Sean "Baron" Stock
Director
sean@goldeneyesource.net

PPK

  • 007
  • ****
  • Posts: 1,177
  • Reputation Power: 26
  • PPK is on the verge of being accepted.PPK is on the verge of being accepted.PPK is on the verge of being accepted.PPK is on the verge of being accepted.PPK is on the verge of being accepted.
  • Offline Offline
    • Warrior Nation
Re: Sniper Rifle
« Reply #24 on: March 01, 2009, 09:18:12 pm »

You guys really want me to model a new weapon, don't you?

If that's the case, I'm still not convinced. ;)

WE WANT.

I'll look up for more pistols to get you more information. I'll do my best to get you to remodel it.

WE WANT DD44 BACK.

I think I might open a thread to discuss this subject. Do you agree (I don't want to clutter the forum with unnecessary threads)?
« Last Edit: March 01, 2009, 09:22:54 pm by PPK »
Logged

VC

  • Valiant Varanidæ, Citrus Jockey
  • Retired Developer
  • GE:S Fanatic
  • *****
  • Posts: 2,843
  • Reputation Power: 16
  • VC is working their way up.VC is working their way up.VC is working their way up.
  • Offline Offline
Re: Sniper Rifle
« Reply #25 on: March 01, 2009, 09:29:08 pm »

The DD44 model is important since I'm switching it and PP7S in the Pistols loadout, meaning even more spawn-with-DD44 action.
Logged
"As for VC's scripts they have not broken the game at all, in fact the game has never felt better." -- KM
"(03:12:41 PM) KM: I would call you a no life loser, but you are useful"
"(03:12:59 PM) VC: Go ahead.  I am, and I am."

drukqaddik

  • 00 Agent
  • ***
  • Posts: 256
  • Reputation Power: 6
  • drukqaddik has no influence.
  • Offline Offline
Re: Sniper Rifle
« Reply #26 on: March 01, 2009, 10:23:25 pm »



the destovei is a real weapon. TT33 Tokorev.
« Last Edit: March 01, 2009, 10:25:24 pm by drukqaddik »
Logged

VC

  • Valiant Varanidæ, Citrus Jockey
  • Retired Developer
  • GE:S Fanatic
  • *****
  • Posts: 2,843
  • Reputation Power: 16
  • VC is working their way up.VC is working their way up.VC is working their way up.
  • Offline Offline
Re: Sniper Rifle
« Reply #27 on: March 01, 2009, 10:25:58 pm »

Yes.  That's been established for years.

This thread is about how the DD44 in GES just doesn't look like the DD44 in Goldeneye, and that the general consensus is that a less-TT33 more-DD44 DD44 would make for a better DD44.

DD44 has a lot more grip and thickness to it than the real TT33.
Logged
"As for VC's scripts they have not broken the game at all, in fact the game has never felt better." -- KM
"(03:12:41 PM) KM: I would call you a no life loser, but you are useful"
"(03:12:59 PM) VC: Go ahead.  I am, and I am."

drukqaddik

  • 00 Agent
  • ***
  • Posts: 256
  • Reputation Power: 6
  • drukqaddik has no influence.
  • Offline Offline
Re: Sniper Rifle
« Reply #28 on: March 01, 2009, 10:28:20 pm »

personally i dont think it needs to be changed at all.
Logged

Kinky

  • Level Designer / Environment Artist
  • Retired Developer
  • 00 Agent
  • ***
  • Posts: 751
  • Reputation Power: 7
  • Kinky has no influence.
  • Offline Offline
Re: Sniper Rifle
« Reply #29 on: March 01, 2009, 10:46:01 pm »

I like it how it is... altho i think the SFX could use more punch like the GE007 one...
Logged

Currently in Progress - ge_jungle
Pages: 1 [2] 3   Go Up