Debriefing > Fixed\Known Bugs
[FIXED] Tick Rate issue
VC:
No, if you read my post, you would learn that disabling radar doesn't fix it, and that the radar problem should be fixed, or at least mitigated, in the upcoming patch.
keefy:
What post where?
Wake[of]theBunT:
Will be fixed, enough said.
killermonkey:
LUA scripting actually has nothing to do with server tic rate. I don't have a single LUA command that can flood the server with client/server updates
And yes, this is fixed as best as it can be in the 3.1 patch coming out
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