Okay, first of all, HUGE, HUGE thanks to the entire dev team for this effort; this is absolutely an AMAZING recreation of Goldeneye. I've spent the entire time playing having flashbacks to my time in high school, and considering how great those memories are to me, there are few things I could give as higher praise.
That being said, I've just got a few comments...
1. I seem to recall in the original game that the Cougar Magnum was SIGNIFICANTLY more powerful than it is now. I can hardly remember an instance where a kill to a player with full body armor took more than 4-5 shots. Has it been crippled in some fashion?
2. The random weapon selection could stand to spawn fewer Golden Guns and Golden PP7s. These weapons are GREAT when you wish to play with them, but the dynamic of the game is different in rounds that have these weapons than rounds without them, and someone seeking to play a deathmatch game with them and without them are looking for very different things.
3. I know there's no control to be had over this by the dev team, but my experience so far has been that Goldeneye, especially in the classic maps, is a game where the rule "more is not better" holds in the case of number of players. For example, a map like complex doesn't seem like it can reasonably support more than 8 players before the maps are so saturated the dynamic of the rounds are thrown completely off. Not sure if there's anything that can be done with that, like providing a recommended max player number just for information's sake for each map, but I thought I'd comment as long as I was here.
Like I said though, this thing is a work of art, and I'm absolutely in love with this game. The devs deserve only the absolute highest praise possible for this mod.