Debriefing > Fixed\Known Bugs

Ge_cave picture giltchs.

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Jeron [SharpSh00tah]:

--- Quote from: keefy on February 13, 2009, 05:52:38 pm ---I am no mapper but I would assume the sprays look like that (cut off)  becasue the brushes overlap, if they did not then there would be gaps which is worse.


--- End quote ---

Your really close.

The bumpy rocks, there called Displacement Mapping. Basically you can screw with a flat surface and make it bumpy, this causes the brush overlap. That causes the spray to bounce around like that.

Sp1nn3y:
it does this on alot of the maps actually?

Loafie, Hero of Dreams:
it has something to do with how textures work on displacements, their uv coordinates, and how the pre-displacement brush was world oriented in hammer before being mushed around, nothing i can do

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