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Author Topic: Acceleration command?  (Read 7899 times)

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[Rhymenoceros]

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Acceleration command?
« on: February 12, 2009, 11:54:14 pm »

I don't know what board this goes in...

But is there a command for player acceleration and if so, what is it?

(like sv_accelerate in CS:S)
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Sergeant Kelly

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Re: Acceleration command?
« Reply #1 on: February 12, 2009, 11:58:58 pm »

I think sv_accelerate was removed with sv_friction and sv_bounce.

Which is sad, really. Those were extremely fun commands. With negative friction and extreme bounce, you can ricochet around Ge_Control like a mad ping pong ball. Major and I also once had an awesome Runway slapper cage-match with negative friction. :)
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keefy

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Re: Acceleration command?
« Reply #2 on: February 13, 2009, 12:00:48 am »

Yeah Valve really knwo how to spoil peoples fun.  Ever play HLDM? and then HLDM:source?
Stalkyard
« Last Edit: February 13, 2009, 12:02:31 am by keefy »
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[Rhymenoceros]

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Re: Acceleration command?
« Reply #3 on: February 13, 2009, 12:42:05 am »

is there a way to set acceleration IN Hammer?
Like how you would set HDR exposure settings with a logic_auto and an env_tonemap_controller.
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Re: Acceleration command?
« Reply #4 on: February 13, 2009, 01:10:48 am »

Yeah Valve really knwo how to spoil peoples fun.  Ever play HLDM? and then HLDM:source?
Stalkyard
Nah, friction and bounce were removed by KM. Supposedly they were causing crashes.

(If you set friction negative and accel positive, you can accelerate into infinity using noclip.)
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[Rhymenoceros]

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Re: Acceleration command?
« Reply #5 on: February 13, 2009, 01:29:10 am »

So there is absolutely NO way to set acceleration?

 >:(
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