Debriefing > General Goldeneye
Acceleration command?
[Rhymenoceros]:
I don't know what board this goes in...
But is there a command for player acceleration and if so, what is it?
(like sv_accelerate in CS:S)
Sergeant Kelly:
I think sv_accelerate was removed with sv_friction and sv_bounce.
Which is sad, really. Those were extremely fun commands. With negative friction and extreme bounce, you can ricochet around Ge_Control like a mad ping pong ball. Major and I also once had an awesome Runway slapper cage-match with negative friction. :)
keefy:
Yeah Valve really knwo how to spoil peoples fun. Ever play HLDM? and then HLDM:source?
Stalkyard
[Rhymenoceros]:
is there a way to set acceleration IN Hammer?
Like how you would set HDR exposure settings with a logic_auto and an env_tonemap_controller.
Sergeant Kelly:
--- Quote from: keefy on February 13, 2009, 12:00:48 am ---Yeah Valve really knwo how to spoil peoples fun. Ever play HLDM? and then HLDM:source?
Stalkyard
--- End quote ---
Nah, friction and bounce were removed by KM. Supposedly they were causing crashes.
(If you set friction negative and accel positive, you can accelerate into infinity using noclip.)
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