Debriefing > Impressions & Feedback
OFFICIAL Achievement Discussion
killermonkey:
Stay on topic please! We are answering the 5 questions i posed (thanks Kelly)
JcFerggy:
I don't know if there is a 007 level for the achievements, but if there is one, it should just be a counter, so then you would know how many you got after getting all 3 sets.
The Beatles pwn j00!:
1. Overall, how hard are achievements to get? Do you think they should take longer or be consistently average difficulty (for most)?
Only a few should essentially be hand outs / average difficulty. These are suppose to be achievements, and should mean something. More difficulty please.
2. Did anyone get Klobbering Time (Agent) yet??
No. I'm a little over half-way. But I haven't played much LTK. You NEED to disable all achievements on LTK. Or nearly all. There should be no argument over that.
3. Has anyone gotten Octopussy?
Nope.
4. What are your thoughts regarding achievements, do they make you want to play more?
Yes, definitely. As long as they are some-what challenging, of course. It just adds another layer to the game.
5. If you were to make a new achievement, what would it be (be realistic and you can build off the current ones like the leveled weapons)
You need to increase the required number on the weapon kill ones. Or maybe I just think that because of LTK. As for new ones... I'll have to think on that a bit more.
killermonkey:
I will not support disabling achievements for certain game modes, that is illogical. First of all, its your choice to play LTK, why should we punish people for playing their favorite game mode by denying them achievements?
I *do* support a system of every two kills counts for 1 in LTK, that is a fair compromise and wouldn't be hard to code.
Achievements are a personal thing, its not like you are going to win any money for cheating your way through them, so its not a big deal. I am going to up the kill limits on Secret Agent and 00 Agent in the next Patch release. Don't hold your breath for 007 Level.
@JcFerggy: the way achievements work prevents a continuous counter, of course, unless you make the level like 10,000!
Storm101:
What if we already have the Secret and 00 Agent achievements? How will upping the kill limit affect that?
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