Debriefing > Impressions & Feedback
OFFICIAL Achievement Discussion
killermonkey:
Hey guys, your local programmer here. Now that you've had some time to play Beta 3 and earn yourself some achievements, I want your feedback:
1. Overall, how hard are achievements to get? Do you think they should take longer or be consistently average difficulty (for most)?
2. Did anyone get Klobbering Time (Agent) yet??
3. Has anyone gotten Octopussy?
4. What are your thoughts regarding achievements, do they make you want to play more?
5. If you were to make a new achievement, what would it be (be realistic and you can build off the current ones like the leveled weapons)
Please keep your discussion to these topics or risk deletion, thanks!
>>>>> http://wiki.goldeneyesource.net/index.php/Beta3_achievements <<<<<<
[GoldenGirls]Bea Arthur:
Hahaha, I love the achievements actually, and they were well thought out.
I don't really think they're too hard to get, unless you're talking about Goldfingered or Silent Assassin, but of course I believe those are meant to be much more difficult. I also like the shocker you guys decided to use as an icon.
All in all, though I can only speak for myself, the achievements are rewarding, and I think the game is plenty fun without the achievements, though I love knowing that I have killed 500 people over all, or that I have killed 200 with flying remote mines, etc... It really adds a new depth to the gameplay.
See you guys on GE:S!
V!NCENT:
2. Did anyone get Klobbering Time (Agent) yet??
Yes I think I have seen it pop up.
4. What are your thoughts regarding achievements, do they make you want to play more?
Awesome! They don't realy in itself are the motivation for playing, but they surely make it a lot more fun :)
I have nothing to add to the rest of the points because I don't know what achievements there are and I don't know where the achievements are listed yet, but I haven't looked for them either. They pop up occaisionaly and I'm like "Hey, haven't seen that one before :). Nice ^^"
EDIT: removed a tag
PPK:
The current achievements are a nice bunch. I've gotten quite a few, but not Octopussy yet; I haven't been playing much lately, to be honest, because I'm still waiting for Doc.NO to get the WN servers (where I usually play) running smoothly and without much hassle, like the bloody random weapon spawns.
I think they'll not make you play more, because you'll play a lot of GE:S without needing achievements, although they will make you play differently, such as in the Klobbering Time. They are a nice addition to gameplay; let's hope that achievement-only servers don't pop up like weed because the fun of actually earning your achievements is what really makes up for them.
Meanwhile, I'd like to leave some soem ideas for achievementsthat I think are plausible and that won't ruin gameplay:
Russian Roulette - kill X enemies with the Cougar Magnum while having only one bullet left in the drum.
Bomb Squad - deactivate X proximity mines with the Tazer. (if it will behave like you are planning to; an alt-fire feature that disables or incapacitates proxies).
One question before I finish this post: will the achievements thread still be open? I recall there were a lot of achievement ideas posted there.
killermonkey:
All the ideas I liked and were plausable have been written down. Thanks!
Navigation
[0] Message Index
[#] Next page
Go to full version