Debriefing > General Goldeneye
Facility Expansion
Meliadoul2k:
My favorite map of all time on the original GE007 was Facility. While I like new facility map, it feels like it could be expanded a little more. I noticed a few blank areas where hallways would fit perfectly. Here's some examples.
There are some more areas, particularly the vents, that deserve a rightful expansion.
major:
--- Quote from: Meliadoul2k on February 10, 2009, 08:55:25 pm ---My favorite map of all time on the original GE007 was Facility. While I like new facility map, it feels like it could be expanded a little more. I noticed a few blank areas where hallways would fit perfectly. Here's some examples.
There are some more areas, particularly the vents, that deserve a rightful expansion.
--- End quote ---
This one isn't bad, but just maybe from vent to back area, and not to the front.
VC:
That creates a problem, though; because it's just one long alley-way. It'd only work well if it were two-story, linking the ladder in the four-tank room to an upper area that overlaps another area connecting to the now-blocked doors you mention. The vent interface is really the only flow improvement this would create.
PPK:
--- Quote from: Viashino Cutthroat on February 10, 2009, 09:53:44 pm ---That creates a problem, though; because it's just one long alley-way. It'd only work well if it were two-story, linking the ladder in the four-tank room to an upper area that overlaps another area connecting to the now-blocked doors you mention. The vent interface is really the only flow improvement this would create.
--- End quote ---
Hilarious... So many words to say "the vent thing is a bad idea" haha
X-tra:
Annother question : Why did devs remove the basement in Facility ? I think that was a great place to run around...
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