Debriefing > Questions, Help, & How To's
Read Me
stig:
it's for my rpgmod
Mark [lodle]:
There is a function that gets a players hash which is unique per player.
Edit: I coded a function to do it, not sure if it made the release as im in the states and dont have the source code.
stig:
PlayerGUID ?
VC:
RPG mod...
Please make it fun and not stupid. I've seen a few for CSS and they were absurdly stupid. However, there is one for Zombie Panic Source that was actually really awesome. You couldn't get so ubered up that the game wasn't fun, but it was enough that you paid attention to who was playing because you knew certain guys had a lot of levels and knew how to use them so you would work with your teammates (or fellow dead-heads) and make a plan to handle them. And sometimes you'd get the epic rounds where one guy (me) would be all alone with nothing but speed buffs, a magnum, and ammo-recovery to my name, leading the horde around the map twice and taking all their tickets away one at a time for the most jaw-dropping player victory ever.
On that note, I don't know really what you can do for an RPG mod in GES. In Live and Let Die, the only things I could think of giving were weapons, which only mattered because the Baron can't pick up weapons in the world, and damage buffing, which was simply based on the Goldeneye 007 handicap scale. There really aren't any other things to adjust, other than Speed, Agility, Spawn Armored, and... and I'm out of ideas.
Mark [lodle]:
--- Quote from: stig on March 21, 2009, 11:26:11 pm ---PlayerGUID ?
--- End quote ---
Thats the one
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version