Debriefing > General Goldeneye

The Best Thing About Cradle Is

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InvertedShadow:
It's the best thing about cradle, it adds such an edge to moving around. I've been playing cradle nonstop for hours just because of those supports. And there's so much risk involved that it balances itself out. If you fall, you lose a point.

Wake[of]theBunT:
+1 pro strategy

sturmeh:

--- Quote from: InvertedShadow on February 10, 2009, 04:58:31 am ---It lets you reinvent how you move around.

--- End quote ---

I totally agree, that map is superb for parkour (however unrealistic) as you can fall from many spots and land with half your life and able to surprise the enemy.

The most useful application is escaping a fight you will loose, as opposed to simply suicide ( something a bad sport would do ) you can jump off and land somewhere else, effectively cowering.

PPK:
I also like Cradle because of the vertigo jumps. I love to jump from the catwalks into the rooftops of the shacks and in the towers, I normally jump from the first floor to the catwalks that connect to the cradle itself. It is one hell of a ride and if you kill someone, you can say that death came from above.

sturmeh:

--- Quote from: PPK on February 10, 2009, 10:47:31 am ---I also like Cradle because of the vertigo jumps. I love to jump from the catwalks into the rooftops of the shacks and in the towers, I normally jump from the first floor to the catwalks that connect to the cradle itself. It is one hell of a ride and if you kill someone, you can say that death came from above.

--- End quote ---

Exactly what I meant. :)

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