Debriefing > Impressions & Feedback
LTK, MWGG... Various issues...
PPK:
^^agreed. MWGG has a peculiar game mechanic. When I played it with my friends in the N64, the guy who got the GG was in for hell, because everyone would team up to kill him and then rush for the prize and turn their backs on the ones that were once your companions...
It is all up to the people you are playing with; it depends on the way they like to lay that mode. Scout for MWGG servers and see which ones play that mode in the "correct" way and then stick to those.
Jonathan [Spider]:
for me when i play MWGG i head straight for that yellow dot to try and kill that bastard so i can get the uber score, and anyone in my way while im headed there is just a speed bump i have to kill.
maybe to make killing MWGG more of a forced gameplay, we can do like a smear the queer kind of a thing, where the GG is on a team by himself, and everyone has to hunt him down. if you kill him, you get the GG and 5 bonus points for the kill.
either that or maybe a team Men With Golden Gun, where one person per team gets the GG, and it switches to a new player when the GG dies. and once you have the GG you cant switch the weapon over. and the only way to get points is to kill the golden gun carrier and the whole team gets 5 points per kill.
both those could be fun game modes that foccus more on hunting down the GG carier.
The Beatles pwn j00!:
I don't know about the teams thing. I mean, everyone should want the GG, AND to keep others from getting it as well. So you need to kill other people too.
And I could imagine all the other players rushing the MWGG, and swarming him into a corner. When he dies one in the swarm picks it up, now also being forced into that corner and probably dying quickly, and repeating the process. Wouldn't that scenario happen quite often, you think? At least on larger servers/smaller maps?
What about making it so that you can only get points when killing with the Golden Gun (AND killing the MWGG)? That way people will have no choice but to go for it if they want to win. And it makes going for anyone else useless except for still allowing the necessity of killing other people for strategic reasons.
keefy:
I know this isnt the case in the original ( I had to go check for myself) but how about having Armour absorbs 1 bullet of GG that is if it is full?
PPK:
@keefy
The original did not have that implemented. No armor for the GG carrier, unless he picks it up first and not 2x health because you have armor. GG has always been one shot one kil; I think it should stay the way it is.
--- Quote from: Jonathan [Spider] on February 09, 2009, 10:50:18 am ---maybe to make killing MWGG more of a forced gameplay, we can do like a smear the queer kind of a thing, where the GG is on a team by himself, and everyone has to hunt him down. if you kill him, you get the GG and 5 bonus points for the kill.
either that or maybe a team Men With Golden Gun, where one person per team gets the GG, and it switches to a new player when the GG dies. and once you have the GG you cant switch the weapon over. and the only way to get points is to kill the golden gun carrier and the whole team gets 5 points per kill.
both those could be fun game modes that foccus more on hunting down the GG carier.
--- End quote ---
It would definitely be a worthy upgrade to the MWGG game mode and make more people play it the way it is meant to be played (nVidia payed me to say it).
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