Debriefing > Impressions & Feedback
LTK, MWGG... Various issues...
The Beatles pwn j00!:
Most people I've played with so far are treating MWGG like standard DM... that's not the way it's done, right? Shouldn't people tolerate each other to a certain extent? At least not kill unarmed people just trying to find a gun? Or at least not killing AFk people? Shouldn't people be more worried about the MWGG, and obtaining it for themselves? Of course killing other people is necessary, but... ugh, I think you know what I'm trying to say here.
Hold on a minute, I'm able to pickup body armor as MWGG? At least I think I did a few times. I thought the MWGG couldn't pick up armor? Wasn't that the way it was in the original? I haven't played it in a very long time.
killermonkey:
We amended our gameplay due to the fact that there are more then 4 players now. The MWGG can only pick armor once if they haven't ever picked it before grabbing the gun.
The Beatles pwn j00!:
Ah, I see.
(The following is a rant. Please allow me to vent :). I'm not taking things TOO seriously here. I don't really think badly of anyone. And I know it's just a matter of time. Really I'm just bored and killing time here.)
Apparently 7/10 people currently playing don't grasp the concept of the "Man With the Golden Gun" mode. They're treating it as if it's normal DM.
How utterly stupid does one have to be to say "the golden gun is so cheap" in MWGG mode? Yeah, they're saying that while killing off people who represent NO strategic value regarding obtaining the GG.
They are making no effort to go and get it, as they are apparently ignorant of it's significance. Letting the same guy keep it in his possession for long periods, letting him rack up points like no other while they go and pick fights with random people, and therefore sealing their fate as losers of the round.
Idiots are firing each other, ignoring that yellow dot on their radar closing in (or ignoring their radar altogether), making it easy for the MWGG to wipe them all out while they are distracting each other. And then they complain. Obviously, take care of MWGG first, so he doesn't RAPE all of you and get a bunch of points. THEN worry about each other as you each go and scramble for the GG. FFS.
The fail is staggering. And the things people say...
I can't wait until people learn to play. I've won my last five matches with an absurd score, BUT ONLY because people are DUMB. :(
kraid:
Well, due the fact there are mostly random weaponsets on the MWGG servers too, if there is a AutoShotgun, Remotemines or even a AuPP7 i go for that one instead of the AuG.
Hunting down other players without AuG is far more easy then go and get the MWGG and risk to be killed with one shot. There are no real advantages of killing the MWGG and you risk to be cursed with the AuG when killing him.
Sure it's not the way MWGG should be played, and that might be something to think about for the patch or beta 4 (e.g. giving more score for killing the MWGG).
I also could imagine to change the gamemode a little, like having teams and the AuG has not to be picked up, it's assigned at start to one of the players, whoever kills him will be the MWGG till he died.
And if there are a lot of ppl on a server, what about more then one MWGG, so if there are 5-7 ppl there's one MWGG if there are 8-12 there are two.
And what about force the MWGG to use the AuG?
Wake[of]theBunT:
We agree with your rant but thats because we are educated on the game. People arent "stupid", thats not why its just they are just new to settling in. I really hope the community at large gives this game a fair go and realizes that 3 days in is NOT going to be the optimal time to formulate opinions or say the game sucks or anything like that. Learn all the game varieties the servers are giving you so far. Then note that servers will align to all the different options we have when they become aware of our scalability (impressive imo).
The community can always help in this. For instance the "Right To Rule" servers are 26max servers which is fine if they werent always deathmatch and random weaponset. This gives the game a sameness feeling more than the original designed, and if all players join the "largest servers" only you wont see all the variety this game has.
In GoldenEye: Source, joining the server with most numbers shouldnt be your first move :) Figure out what you want from Goldeneye: Source and head to that location!
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