LTK is suppose to be one shot kills, yes? Then why is it that a very large percentage of the time it takes more than one shot? I shot some one with the AK 4 times. 4 times! That is, 4 or so blood sprays spewed forth from him. What is this all about? Is there a lot of false hits being detected? Is the code and engine really that awful? Same thing happens with the golden gun. Once I shot some one in the f'n face with it, no death.
This seemingly happens all the time. And no one was lagging real bad. Is there a invulnerable period after you spawn? And if that's the case, it shouldn't be that long (since i shot that guy more than 5 seconds after he spawned), and blood shouldn't spew forth.
This is very annoying to say the least.
Also (yes, I've already said these before... I won't make any other posts about them, ok?):
1. YOLT bug.
2. Floating hats.
3. Extremely stupid server owners who think it's a good idea to have 25 people on Complex (and other small maps... telefragging up my asshole).
4. Bullet trails being shot out of peoples genitals when spectating.
5. Models heads looking in random directions during a fire fight. Looks ridiculous.
6. Being snagged and stuttered like no other while walking up against walls, ramps, and pretty much every single thing.
Yes... BETA... I understand.
But other than those things, decent game so far. My hope has been restored for this mod. It does indeed feel somewhat like GoldenEye.