Global Communications > Mike's Blog
ge_facility_backzone
Goldenzen:
Hey Mike, I`ve played some backzone yesterday and you completely blew me off the edge: This stuff feels so great, really like in the movie.
one thing kept nagging me though:
Next to the tanks and one escalator, the one where the guards come down and get shot by 006, there should be some "things" laying on the floor, here`s the pic from the movie.
It`s the stuff where 006 takes cover while firing at them guards.
http://www.yanzen-solutions.ch/GE_Floor_stuff.jpg
Greets and great work,
Yannick
Jeron [SharpSh00tah]:
as nice as it would be to have those pipes or w.e, they would kill the ease of moving around
Goldenzen:
... But increase movie closeness :)
It`s just my opinion though, and tactically it could be used in the game as well....
Rodney 1.666:
Meh, a little cover would be nice. Then it's not one big open space.
'Course, I don't know if the current map is to scale or not. If so, I'd use the... whatever those pipe things are.
Mike [fourtecks]:
I was thinking about adding those things. However, I can't really get any real good reference shots of them, so I would have to "guesstimate" on a bunch of things on how they work, or just throw something together without worrying about it (most likely scenario: the later). Glad you like what you are seeing, I've recently started doing some more work on the map after my 2 month hiatus, so I can't wait to get a new build to you guys with the updated stuff.
I don't think they would clog up the area too bad, but I will have to do some tests before I attempt making a prop of it to be sure. I think the map is very slightly larger than the movie set, and slightly smaller than the n64 version. It's a nice in-between I believe.
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